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Blender V2.61 - r43446
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| AUD_BandPassFactory(AUD_IFactory *factory, float low, float high) | AUD_BandPassFactory | |
| AUD_BandPassFactory(float low, float high) | AUD_BandPassFactory | |
| AUD_EffectFactory(AUD_Reference< AUD_IFactory > factory) | AUD_EffectFactory | |
| createReader() | AUD_BandPassFactory | [virtual] |
| getFactory() const | AUD_EffectFactory | |
| getHigh() | AUD_BandPassFactory | |
| getLow() | AUD_BandPassFactory | |
| getReader() const | AUD_EffectFactory | [inline, protected] |
| m_factory | AUD_EffectFactory | [protected] |
| setHigh(float hight) | AUD_BandPassFactory | |
| setLow(float low) | AUD_BandPassFactory | |
| ~AUD_EffectFactory() | AUD_EffectFactory | [virtual] |
| ~AUD_IFactory() | AUD_IFactory | [inline, virtual] |