Blender V2.61 - r43446
|
00001 /* 00002 * ***** BEGIN GPL LICENSE BLOCK ***** 00003 * 00004 * This program is free software; you can redistribute it and/or 00005 * modify it under the terms of the GNU General Public License 00006 * as published by the Free Software Foundation; either version 2 00007 * of the License, or (at your option) any later version. 00008 * 00009 * This program is distributed in the hope that it will be useful, 00010 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00012 * GNU General Public License for more details. 00013 * 00014 * You should have received a copy of the GNU General Public License 00015 * along with this program; if not, write to the Free Software Foundation, 00016 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 00017 * 00018 * The Original Code is Copyright (C) 2006 by Blender Foundation 00019 * All rights reserved. 00020 * 00021 * The Original Code is: all of this file. 00022 * 00023 * Contributor(s): none yet. 00024 * 00025 * ***** END GPL/BL DUAL LICENSE BLOCK ***** 00026 */ 00032 #ifndef RE_RENDER_EXT_H 00033 #define RE_RENDER_EXT_H 00034 00035 /* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ */ 00036 /* this include is for non-render pipeline exports (still old cruft here) */ 00037 /* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ */ 00038 00039 /* called by meshtools */ 00040 struct View3D; 00041 struct Scene; 00042 00043 void RE_make_sticky(struct Scene *scene, struct View3D *v3d); 00044 00045 /* for radiosity module */ 00046 struct RadView; 00047 struct RNode; 00048 struct Render; 00049 struct MTex; 00050 struct ImBuf; 00051 struct DerivedMesh; 00052 00053 // RADIO REMOVED, Maybe this will be useful later 00054 //void RE_zbufferall_radio(struct RadView *vw, struct RNode **rg_elem, int rg_totelem, struct Render *re); 00055 00056 /* particle.c, effect.c, editmesh_modes.c and brush.c, returns 1 if rgb, 0 otherwise */ 00057 int externtex(struct MTex *mtex, const float vec[3], float *tin, float *tr, float *tg, float *tb, float *ta, const int thread); 00058 00059 /* particle.c */ 00060 void texture_rgb_blend(float in[3], const float tex[3], const float out[3], float fact, float facg, int blendtype); 00061 float texture_value_blend(float tex, float out, float fact, float facg, int blendtype); 00062 00063 /* node_composite.c */ 00064 void ibuf_sample(struct ImBuf *ibuf, float fx, float fy, float dx, float dy, float *result); 00065 void antialias_tagbuf(int xsize, int ysize, char *rectmove); 00066 00067 /* dynamicpaint.c */ 00068 struct Material *RE_init_sample_material(struct Material *orig_mat, struct Scene *scene); 00069 void RE_free_sample_material(struct Material *mat); 00070 void RE_sample_material_color(struct Material *mat, float color[3], float *alpha, const float volume_co[3], const float surface_co[3], 00071 int face_index, short hit_quad, struct DerivedMesh *orcoDm, struct Object *ob); 00072 00073 #endif /* RE_RENDER_EXT_H */ 00074