Blender V2.61 - r43446
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#include "BulletCollision/BroadphaseCollision/btQuantizedBvh.h"
Go to the source code of this file.
Functions | |
ATTRIBUTE_ALIGNED16 (class) btOptimizedBvh | |
The btOptimizedBvh extends the btQuantizedBvh to create AABB tree for triangle meshes, through the btStridingMeshInterface. |
ATTRIBUTE_ALIGNED16 | ( | class | ) |
The btOptimizedBvh extends the btQuantizedBvh to create AABB tree for triangle meshes, through the btStridingMeshInterface.
Data buffer MUST be 16 byte aligned
deSerializeInPlace loads and initializes a BVH from a buffer in memory 'in place'
Definition at line 27 of file btOptimizedBvh.h.
References BT_DECLARE_ALIGNED_ALLOCATOR, and btStridingMeshInterface::serialize().