Blender V2.61 - r43446

btConvex2dShape.h

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00001 /*
00002 Bullet Continuous Collision Detection and Physics Library
00003 Copyright (c) 2003-2009 Erwin Coumans  http://bulletphysics.org
00004 
00005 This software is provided 'as-is', without any express or implied warranty.
00006 In no event will the authors be held liable for any damages arising from the use of this software.
00007 Permission is granted to anyone to use this software for any purpose, 
00008 including commercial applications, and to alter it and redistribute it freely, 
00009 subject to the following restrictions:
00010 
00011 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
00012 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
00013 3. This notice may not be removed or altered from any source distribution.
00014 */
00015 
00016 #ifndef BT_CONVEX_2D_SHAPE_H
00017 #define BT_CONVEX_2D_SHAPE_H
00018 
00019 #include "BulletCollision/CollisionShapes/btConvexShape.h"
00020 #include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" // for the types
00021 
00024 class btConvex2dShape : public btConvexShape
00025 {
00026     btConvexShape*  m_childConvexShape;
00027 
00028     public:
00029     
00030     btConvex2dShape(    btConvexShape* convexChildShape);
00031     
00032     virtual ~btConvex2dShape();
00033     
00034     virtual btVector3   localGetSupportingVertexWithoutMargin(const btVector3& vec)const;
00035 
00036     virtual btVector3   localGetSupportingVertex(const btVector3& vec)const;
00037 
00038     virtual void    batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const;
00039 
00040     virtual void    calculateLocalInertia(btScalar mass,btVector3& inertia) const;
00041 
00042     btConvexShape*  getChildShape() 
00043     {
00044         return m_childConvexShape;
00045     }
00046 
00047     const btConvexShape*    getChildShape() const
00048     {
00049         return m_childConvexShape;
00050     }
00051 
00052     virtual const char* getName()const 
00053     {
00054         return "Convex2dShape";
00055     }
00056     
00057 
00058 
00060 
00061 
00063     void getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const;
00064 
00065     virtual void getAabbSlow(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const;
00066 
00067     virtual void    setLocalScaling(const btVector3& scaling) ;
00068     virtual const btVector3& getLocalScaling() const ;
00069 
00070     virtual void    setMargin(btScalar margin);
00071     virtual btScalar    getMargin() const;
00072 
00073     virtual int     getNumPreferredPenetrationDirections() const;
00074     
00075     virtual void    getPreferredPenetrationDirection(int index, btVector3& penetrationVector) const;
00076 
00077 
00078 };
00079 
00080 #endif //BT_CONVEX_2D_SHAPE_H