Blender V2.61 - r43446
Classes | Defines | Enumerations | Variables

simulation_object.h File Reference

#include "ntl_geometryshader.h"
#include "parametrizer.h"

Go to the source code of this file.

Classes

class  SimulationObject

Defines

#define USE_GLUTILITIES

Enumerations

enum  FgiFlagType {
  fgiFluid = (1<<(cFgiFlagstart+0)), fgiNoFluid = (1<<(cFgiFlagstart+1)), fgiSlipNo = (1<<(cFgiFlagstart+2)), fgiSlipFree = (1<<(cFgiFlagstart+3)),
  fgiNoBnd = (1<<(cFgiFlagstart+4)), fgiAcc = (1<<(cFgiFlagstart+5)), fgiNoAcc = (1<<(cFgiFlagstart+6)), fgiBndAll = (fgiSlipNo | fgiSlipFree)
}

Variables

const int cFgiFlagstart = 16
 type fluid geometry init

Detailed Description

Definition in file simulation_object.h.


Define Documentation

#define USE_GLUTILITIES

Definition at line 17 of file simulation_object.h.


Enumeration Type Documentation

Enumerator:
fgiFluid 
fgiNoFluid 
fgiSlipNo 
fgiSlipFree 
fgiNoBnd 
fgiAcc 
fgiNoAcc 
fgiBndAll 

Definition at line 33 of file simulation_object.h.


Variable Documentation

const int cFgiFlagstart = 16

type fluid geometry init

Definition at line 32 of file simulation_object.h.