Blender V2.61 - r43446
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00001 /* 00002 Bullet Continuous Collision Detection and Physics Library 00003 Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ 00004 00005 This software is provided 'as-is', without any express or implied warranty. 00006 In no event will the authors be held liable for any damages arising from the use of this software. 00007 Permission is granted to anyone to use this software for any purpose, 00008 including commercial applications, and to alter it and redistribute it freely, 00009 subject to the following restrictions: 00010 00011 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 00012 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 00013 3. This notice may not be removed or altered from any source distribution. 00014 */ 00015 00016 #ifndef PERSISTENT_MANIFOLD_H 00017 #define PERSISTENT_MANIFOLD_H 00018 00019 00020 #include "LinearMath/btVector3.h" 00021 #include "LinearMath/btTransform.h" 00022 #include "btManifoldPoint.h" 00023 #include "LinearMath/btAlignedAllocator.h" 00024 00025 struct btCollisionResult; 00026 00028 extern btScalar gContactBreakingThreshold; 00029 00030 typedef bool (*ContactDestroyedCallback)(void* userPersistentData); 00031 typedef bool (*ContactProcessedCallback)(btManifoldPoint& cp,void* body0,void* body1); 00032 extern ContactDestroyedCallback gContactDestroyedCallback; 00033 extern ContactProcessedCallback gContactProcessedCallback; 00034 00035 //the enum starts at 1024 to avoid type conflicts with btTypedConstraint 00036 enum btContactManifoldTypes 00037 { 00038 MIN_CONTACT_MANIFOLD_TYPE = 1024, 00039 BT_PERSISTENT_MANIFOLD_TYPE 00040 }; 00041 00042 #define MANIFOLD_CACHE_SIZE 4 00043 00051 00052 00053 ATTRIBUTE_ALIGNED128( class) btPersistentManifold : public btTypedObject 00054 //ATTRIBUTE_ALIGNED16( class) btPersistentManifold : public btTypedObject 00055 { 00056 00057 btManifoldPoint m_pointCache[MANIFOLD_CACHE_SIZE]; 00058 00061 void* m_body0; 00062 void* m_body1; 00063 00064 int m_cachedPoints; 00065 00066 btScalar m_contactBreakingThreshold; 00067 btScalar m_contactProcessingThreshold; 00068 00069 00071 int sortCachedPoints(const btManifoldPoint& pt); 00072 00073 int findContactPoint(const btManifoldPoint* unUsed, int numUnused,const btManifoldPoint& pt); 00074 00075 public: 00076 00077 BT_DECLARE_ALIGNED_ALLOCATOR(); 00078 00079 int m_companionIdA; 00080 int m_companionIdB; 00081 00082 int m_index1a; 00083 00084 btPersistentManifold(); 00085 00086 btPersistentManifold(void* body0,void* body1,int , btScalar contactBreakingThreshold,btScalar contactProcessingThreshold) 00087 : btTypedObject(BT_PERSISTENT_MANIFOLD_TYPE), 00088 m_body0(body0),m_body1(body1),m_cachedPoints(0), 00089 m_contactBreakingThreshold(contactBreakingThreshold), 00090 m_contactProcessingThreshold(contactProcessingThreshold) 00091 { 00092 } 00093 00094 SIMD_FORCE_INLINE void* getBody0() { return m_body0;} 00095 SIMD_FORCE_INLINE void* getBody1() { return m_body1;} 00096 00097 SIMD_FORCE_INLINE const void* getBody0() const { return m_body0;} 00098 SIMD_FORCE_INLINE const void* getBody1() const { return m_body1;} 00099 00100 void setBodies(void* body0,void* body1) 00101 { 00102 m_body0 = body0; 00103 m_body1 = body1; 00104 } 00105 00106 void clearUserCache(btManifoldPoint& pt); 00107 00108 #ifdef DEBUG_PERSISTENCY 00109 void DebugPersistency(); 00110 #endif // 00111 00112 SIMD_FORCE_INLINE int getNumContacts() const { return m_cachedPoints;} 00113 00114 SIMD_FORCE_INLINE const btManifoldPoint& getContactPoint(int index) const 00115 { 00116 btAssert(index < m_cachedPoints); 00117 return m_pointCache[index]; 00118 } 00119 00120 SIMD_FORCE_INLINE btManifoldPoint& getContactPoint(int index) 00121 { 00122 btAssert(index < m_cachedPoints); 00123 return m_pointCache[index]; 00124 } 00125 00127 btScalar getContactBreakingThreshold() const; 00128 00129 btScalar getContactProcessingThreshold() const 00130 { 00131 return m_contactProcessingThreshold; 00132 } 00133 00134 int getCacheEntry(const btManifoldPoint& newPoint) const; 00135 00136 int addManifoldPoint( const btManifoldPoint& newPoint); 00137 00138 void removeContactPoint (int index) 00139 { 00140 clearUserCache(m_pointCache[index]); 00141 00142 int lastUsedIndex = getNumContacts() - 1; 00143 // m_pointCache[index] = m_pointCache[lastUsedIndex]; 00144 if(index != lastUsedIndex) 00145 { 00146 m_pointCache[index] = m_pointCache[lastUsedIndex]; 00147 //get rid of duplicated userPersistentData pointer 00148 m_pointCache[lastUsedIndex].m_userPersistentData = 0; 00149 m_pointCache[lastUsedIndex].mConstraintRow[0].m_accumImpulse = 0.f; 00150 m_pointCache[lastUsedIndex].mConstraintRow[1].m_accumImpulse = 0.f; 00151 m_pointCache[lastUsedIndex].mConstraintRow[2].m_accumImpulse = 0.f; 00152 00153 m_pointCache[lastUsedIndex].m_appliedImpulse = 0.f; 00154 m_pointCache[lastUsedIndex].m_lateralFrictionInitialized = false; 00155 m_pointCache[lastUsedIndex].m_appliedImpulseLateral1 = 0.f; 00156 m_pointCache[lastUsedIndex].m_appliedImpulseLateral2 = 0.f; 00157 m_pointCache[lastUsedIndex].m_lifeTime = 0; 00158 } 00159 00160 btAssert(m_pointCache[lastUsedIndex].m_userPersistentData==0); 00161 m_cachedPoints--; 00162 } 00163 void replaceContactPoint(const btManifoldPoint& newPoint,int insertIndex) 00164 { 00165 btAssert(validContactDistance(newPoint)); 00166 00167 #define MAINTAIN_PERSISTENCY 1 00168 #ifdef MAINTAIN_PERSISTENCY 00169 int lifeTime = m_pointCache[insertIndex].getLifeTime(); 00170 btScalar appliedImpulse = m_pointCache[insertIndex].mConstraintRow[0].m_accumImpulse; 00171 btScalar appliedLateralImpulse1 = m_pointCache[insertIndex].mConstraintRow[1].m_accumImpulse; 00172 btScalar appliedLateralImpulse2 = m_pointCache[insertIndex].mConstraintRow[2].m_accumImpulse; 00173 // bool isLateralFrictionInitialized = m_pointCache[insertIndex].m_lateralFrictionInitialized; 00174 00175 00176 00177 btAssert(lifeTime>=0); 00178 void* cache = m_pointCache[insertIndex].m_userPersistentData; 00179 00180 m_pointCache[insertIndex] = newPoint; 00181 00182 m_pointCache[insertIndex].m_userPersistentData = cache; 00183 m_pointCache[insertIndex].m_appliedImpulse = appliedImpulse; 00184 m_pointCache[insertIndex].m_appliedImpulseLateral1 = appliedLateralImpulse1; 00185 m_pointCache[insertIndex].m_appliedImpulseLateral2 = appliedLateralImpulse2; 00186 00187 m_pointCache[insertIndex].mConstraintRow[0].m_accumImpulse = appliedImpulse; 00188 m_pointCache[insertIndex].mConstraintRow[1].m_accumImpulse = appliedLateralImpulse1; 00189 m_pointCache[insertIndex].mConstraintRow[2].m_accumImpulse = appliedLateralImpulse2; 00190 00191 00192 m_pointCache[insertIndex].m_lifeTime = lifeTime; 00193 #else 00194 clearUserCache(m_pointCache[insertIndex]); 00195 m_pointCache[insertIndex] = newPoint; 00196 00197 #endif 00198 } 00199 00200 bool validContactDistance(const btManifoldPoint& pt) const 00201 { 00202 if (pt.m_lifeTime >1) 00203 { 00204 return pt.m_distance1 <= getContactBreakingThreshold(); 00205 } 00206 return pt.m_distance1 <= getContactProcessingThreshold(); 00207 00208 } 00210 void refreshContactPoints( const btTransform& trA,const btTransform& trB); 00211 00212 00213 SIMD_FORCE_INLINE void clearManifold() 00214 { 00215 int i; 00216 for (i=0;i<m_cachedPoints;i++) 00217 { 00218 clearUserCache(m_pointCache[i]); 00219 } 00220 m_cachedPoints = 0; 00221 } 00222 00223 00224 00225 } 00226 ; 00227 00228 00229 00230 00231 00232 #endif //PERSISTENT_MANIFOLD_H