Blender V2.61 - r43446

PHY_IVehicle Member List

This is the complete list of members for PHY_IVehicle, including all inherited members.
AddWheel(PHY_IMotionState *motionState, PHY__Vector3 connectionPoint, PHY__Vector3 downDirection, PHY__Vector3 axleDirection, float suspensionRestLength, float wheelRadius, bool hasSteering)=0PHY_IVehicle [pure virtual]
ApplyBraking(float braking, int wheelIndex)=0PHY_IVehicle [pure virtual]
ApplyEngineForce(float force, int wheelIndex)=0PHY_IVehicle [pure virtual]
GetNumWheels() const =0PHY_IVehicle [pure virtual]
GetUserConstraintId() const =0PHY_IVehicle [pure virtual]
GetUserConstraintType() const =0PHY_IVehicle [pure virtual]
GetWheelOrientationQuaternion(int wheelIndex, float &quatX, float &quatY, float &quatZ, float &quatW) const =0PHY_IVehicle [pure virtual]
GetWheelPosition(int wheelIndex, float &posX, float &posY, float &posZ) const =0PHY_IVehicle [pure virtual]
GetWheelRotation(int wheelIndex) const =0PHY_IVehicle [pure virtual]
SetCoordinateSystem(int rightIndex, int upIndex, int forwardIndex)=0PHY_IVehicle [pure virtual]
SetRollInfluence(float rollInfluence, int wheelIndex)=0PHY_IVehicle [pure virtual]
SetSteeringValue(float steering, int wheelIndex)=0PHY_IVehicle [pure virtual]
SetSuspensionCompression(float suspensionStiffness, int wheelIndex)=0PHY_IVehicle [pure virtual]
SetSuspensionDamping(float suspensionStiffness, int wheelIndex)=0PHY_IVehicle [pure virtual]
SetSuspensionStiffness(float suspensionStiffness, int wheelIndex)=0PHY_IVehicle [pure virtual]
SetWheelFriction(float friction, int wheelIndex)=0PHY_IVehicle [pure virtual]
~PHY_IVehicle()PHY_IVehicle [virtual]