Blender V2.61 - r43446
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00001 00004 00005 // This file is part of Wavelet Turbulence. 00006 // 00007 // Wavelet Turbulence is free software: you can redistribute it and/or modify 00008 // it under the terms of the GNU General Public License as published by 00009 // the Free Software Foundation, either version 3 of the License, or 00010 // (at your option) any later version. 00011 // 00012 // Wavelet Turbulence is distributed in the hope that it will be useful, 00013 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00014 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00015 // GNU General Public License for more details. 00016 // 00017 // You should have received a copy of the GNU General Public License 00018 // along with Wavelet Turbulence. If not, see <http://www.gnu.org/licenses/>. 00019 // 00020 // Copyright 2008 Theodore Kim and Nils Thuerey 00021 // 00022 // SPHERE.h: interface for the SPHERE class. 00023 // 00025 00026 #ifndef SPHERE_H 00027 #define SPHERE_H 00028 00029 #include "OBSTACLE.h" 00030 00031 class SPHERE : public OBSTACLE 00032 { 00033 public: 00034 SPHERE(float x, float y, float z, float radius); 00035 virtual ~SPHERE(); 00036 00037 bool inside(float x, float y, float z); 00038 00039 private: 00040 float _center[3]; 00041 float _radius; 00042 }; 00043 00044 #endif