Blender V2.61 - r43446

btConeShape.h

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00001 /*
00002 Bullet Continuous Collision Detection and Physics Library
00003 Copyright (c) 2003-2009 Erwin Coumans  http://bulletphysics.org
00004 
00005 This software is provided 'as-is', without any express or implied warranty.
00006 In no event will the authors be held liable for any damages arising from the use of this software.
00007 Permission is granted to anyone to use this software for any purpose, 
00008 including commercial applications, and to alter it and redistribute it freely, 
00009 subject to the following restrictions:
00010 
00011 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
00012 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
00013 3. This notice may not be removed or altered from any source distribution.
00014 */
00015 
00016 #ifndef CONE_MINKOWSKI_H
00017 #define CONE_MINKOWSKI_H
00018 
00019 #include "btConvexInternalShape.h"
00020 #include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" // for the types
00021 
00023 class btConeShape : public btConvexInternalShape
00024 
00025 {
00026 
00027     btScalar m_sinAngle;
00028     btScalar m_radius;
00029     btScalar m_height;
00030     int     m_coneIndices[3];
00031     btVector3 coneLocalSupport(const btVector3& v) const;
00032 
00033 
00034 public:
00035     btConeShape (btScalar radius,btScalar height);
00036     
00037     virtual btVector3   localGetSupportingVertex(const btVector3& vec) const;
00038     virtual btVector3   localGetSupportingVertexWithoutMargin(const btVector3& vec) const;
00039     virtual void    batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const;
00040 
00041     btScalar getRadius() const { return m_radius;}
00042     btScalar getHeight() const { return m_height;}
00043 
00044 
00045     virtual void    calculateLocalInertia(btScalar mass,btVector3& inertia) const
00046     {
00047         btTransform identity;
00048         identity.setIdentity();
00049         btVector3 aabbMin,aabbMax;
00050         getAabb(identity,aabbMin,aabbMax);
00051 
00052         btVector3 halfExtents = (aabbMax-aabbMin)*btScalar(0.5);
00053 
00054         btScalar margin = getMargin();
00055 
00056         btScalar lx=btScalar(2.)*(halfExtents.x()+margin);
00057         btScalar ly=btScalar(2.)*(halfExtents.y()+margin);
00058         btScalar lz=btScalar(2.)*(halfExtents.z()+margin);
00059         const btScalar x2 = lx*lx;
00060         const btScalar y2 = ly*ly;
00061         const btScalar z2 = lz*lz;
00062         const btScalar scaledmass = mass * btScalar(0.08333333);
00063 
00064         inertia = scaledmass * (btVector3(y2+z2,x2+z2,x2+y2));
00065 
00066 //      inertia.x() = scaledmass * (y2+z2);
00067 //      inertia.y() = scaledmass * (x2+z2);
00068 //      inertia.z() = scaledmass * (x2+y2);
00069     }
00070 
00071 
00072         virtual const char* getName()const 
00073         {
00074             return "Cone";
00075         }
00076         
00078         void    setConeUpIndex(int upIndex);
00079         
00080         int getConeUpIndex() const
00081         {
00082             return m_coneIndices[1];
00083         }
00084 
00085     virtual void    setLocalScaling(const btVector3& scaling);
00086 
00087 };
00088 
00090 class btConeShapeX : public btConeShape
00091 {
00092     public:
00093         btConeShapeX(btScalar radius,btScalar height);
00094 };
00095 
00097 class btConeShapeZ : public btConeShape
00098 {
00099     public:
00100         btConeShapeZ(btScalar radius,btScalar height);
00101 };
00102 #endif //CONE_MINKOWSKI_H
00103