This is the complete list of members for
ntlTree, including all inherited members.
checkAABBTriangle(ntlVec3Gfx &min, ntlVec3Gfx &max, ntlTriangle *tri) | ntlTree | [protected] |
deleteNode(BSPNode *curr) | ntlTree | [protected] |
distanceToPlane(BSPNode *curr, ntlVec3Gfx plane, ntlRay ray) const | ntlTree | [protected] |
getChildren(BSPNode *curr, ntlVec3Gfx origin, BSPNode *&node_near, BSPNode *&node_far) const | ntlTree | [protected] |
getCurrentNodes(void) | ntlTree | [inline] |
intersect(const ntlRay &ray, gfxReal &distance, ntlVec3Gfx &normal, ntlTriangle *&tri, int flags, bool forceNonsmooth) const | ntlTree | |
intersectX(const ntlRay &ray, gfxReal &distance, ntlVec3Gfx &normal, ntlTriangle *&tri, int flags, bool forceNonsmooth) const | ntlTree | |
mAbortSubdiv | ntlTree | [protected] |
mCurrentDepth | ntlTree | [protected] |
mCurrentNodes | ntlTree | [protected] |
mEnd | ntlTree | [protected] |
mMaxDepth | ntlTree | [protected] |
mMaxListLength | ntlTree | [protected] |
mNumNodes | ntlTree | [protected] |
mpNodeStack | ntlTree | [protected] |
mppTriangles | ntlTree | [protected] |
mpRoot | ntlTree | [protected] |
mpTBB | ntlTree | [protected] |
mpTriangles | ntlTree | [protected] |
mpTriDist | ntlTree | [protected] |
mpVertices | ntlTree | [protected] |
mpVertNormals | ntlTree | [protected] |
mStart | ntlTree | [protected] |
mTriangleMask | ntlTree | [protected] |
mTriDoubles | ntlTree | [protected] |
ntlTree() | ntlTree | |
ntlTree(int depth, int objnum, ntlScene *scene, int triFlagMask) | ntlTree | |
subdivide(BSPNode *node, int depth, int axis) | ntlTree | |
~ntlTree() | ntlTree | |