Blender V2.61 - r43446

ntlTree Member List

This is the complete list of members for ntlTree, including all inherited members.
checkAABBTriangle(ntlVec3Gfx &min, ntlVec3Gfx &max, ntlTriangle *tri)ntlTree [protected]
deleteNode(BSPNode *curr)ntlTree [protected]
distanceToPlane(BSPNode *curr, ntlVec3Gfx plane, ntlRay ray) const ntlTree [protected]
getChildren(BSPNode *curr, ntlVec3Gfx origin, BSPNode *&node_near, BSPNode *&node_far) const ntlTree [protected]
getCurrentNodes(void)ntlTree [inline]
intersect(const ntlRay &ray, gfxReal &distance, ntlVec3Gfx &normal, ntlTriangle *&tri, int flags, bool forceNonsmooth) const ntlTree
intersectX(const ntlRay &ray, gfxReal &distance, ntlVec3Gfx &normal, ntlTriangle *&tri, int flags, bool forceNonsmooth) const ntlTree
mAbortSubdivntlTree [protected]
mCurrentDepthntlTree [protected]
mCurrentNodesntlTree [protected]
mEndntlTree [protected]
mMaxDepthntlTree [protected]
mMaxListLengthntlTree [protected]
mNumNodesntlTree [protected]
mpNodeStackntlTree [protected]
mppTrianglesntlTree [protected]
mpRootntlTree [protected]
mpTBBntlTree [protected]
mpTrianglesntlTree [protected]
mpTriDistntlTree [protected]
mpVerticesntlTree [protected]
mpVertNormalsntlTree [protected]
mStartntlTree [protected]
mTriangleMaskntlTree [protected]
mTriDoublesntlTree [protected]
ntlTree()ntlTree
ntlTree(int depth, int objnum, ntlScene *scene, int triFlagMask)ntlTree
subdivide(BSPNode *node, int depth, int axis)ntlTree
~ntlTree()ntlTree