Blender V2.61 - r43446
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#include "triang.h"
Go to the source code of this file.
Namespaces | |
namespace | TNT |
Functions | |
D class VecToR VecToR | TNT::Lower_triangular_solve (MaTriX &A, VecToR &b) |
template<class MaTriX , class VecToR > | |
VecToR | TNT::Unit_lower_triangular_solve (MaTriX &A, VecToR &b) |
template<class MaTriX , class VecToR > | |
VecToR | TNT::linear_solve (LowerTriangularView< MaTriX > &A, VecToR &b) |
template<class MaTriX , class VecToR > | |
VecToR | TNT::linear_solve (UnitLowerTriangularView< MaTriX > &A, VecToR &b) |
template<class MaTriX , class VecToR > | |
VecToR | TNT::Upper_triangular_solve (MaTriX &A, VecToR &b) |
template<class MaTriX , class VecToR > | |
VecToR | TNT::Unit_upper_triangular_solve (MaTriX &A, VecToR &b) |
template<class MaTriX , class VecToR > | |
VecToR | TNT::linear_solve (UpperTriangularView< MaTriX > &A, VecToR &b) |
template<class MaTriX , class VecToR > | |
VecToR | TNT::linear_solve (UnitUpperTriangularView< MaTriX > &A, VecToR &b) |