Blender V2.61 - r43446
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00001 /* 00002 * ***** BEGIN GPL LICENSE BLOCK ***** 00003 * 00004 * This program is free software; you can redistribute it and/or 00005 * modify it under the terms of the GNU General Public License 00006 * as published by the Free Software Foundation; either version 2 00007 * of the License, or (at your option) any later version. 00008 * 00009 * This program is distributed in the hope that it will be useful, 00010 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00012 * GNU General Public License for more details. 00013 * 00014 * You should have received a copy of the GNU General Public License 00015 * along with this program; if not, write to the Free Software Foundation, 00016 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 00017 * 00018 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. 00019 * All rights reserved. 00020 * 00021 * The Original Code is: all of this file. 00022 * 00023 * Contributor(s): none yet. 00024 * 00025 * ***** END GPL LICENSE BLOCK ***** 00026 */ 00027 00033 #include "BOP_Vertex.h" 00034 00041 BOP_Vertex::BOP_Vertex(double x, double y, double z) 00042 { 00043 m_point.setValue(x,y,z); 00044 m_tag = UNCLASSIFIED; 00045 } 00046 00051 BOP_Vertex::BOP_Vertex(MT_Point3 p) 00052 { 00053 m_point = p; 00054 m_tag = UNCLASSIFIED; 00055 } 00056 00061 void BOP_Vertex::addEdge(BOP_Index i) 00062 { 00063 if (!containsEdge(i)) 00064 m_edges.push_back(i); 00065 } 00066 00071 void BOP_Vertex::removeEdge(BOP_Index i) 00072 { 00073 for(BOP_IT_Indexs it = m_edges.begin();it!=m_edges.end();it++) { 00074 if ((*it)==i) { 00075 m_edges.erase(it); 00076 return; 00077 } 00078 } 00079 } 00080 00086 bool BOP_Vertex::containsEdge(BOP_Index i) 00087 { 00088 int pos=0; 00089 for(BOP_IT_Indexs it = m_edges.begin();it!=m_edges.end();pos++,it++) { 00090 if ((*it)==i){ 00091 return true; 00092 } 00093 } 00094 00095 return false; 00096 } 00097 00098 #ifdef BOP_DEBUG 00099 00102 #include <iomanip> 00103 00104 ostream &operator<<(ostream &stream, BOP_Vertex *v) 00105 { 00106 char aux[20]; 00107 BOP_stringTAG(v->m_tag,aux); 00108 MT_Point3 point = v->getPoint(); 00109 stream << setprecision(6) << showpoint << fixed; 00110 stream << "Vertex[" << point[0] << "," << point[1] << ","; 00111 stream << point[2] << "] (" << aux << ")"; 00112 return stream; 00113 } 00114 #endif 00115