Blender V2.61 - r43446
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ActivateMaterial(const MT_Transform &cameratrans, RAS_IRasterizer *rasty, RAS_IRenderTools *rendertools) | RAS_MaterialBucket | |
ActivateMesh(RAS_MeshSlot *slot) | RAS_MaterialBucket | [inline] |
AddMesh(int numverts) | RAS_MaterialBucket | |
CopyMesh(class RAS_MeshSlot *ms) | RAS_MaterialBucket | |
GetActiveMeshSlots() | RAS_MaterialBucket | [inline] |
GetNextActiveMeshSlot() | RAS_MaterialBucket | [inline] |
GetPolyMaterial() const | RAS_MaterialBucket | |
IsAlpha() const | RAS_MaterialBucket | |
IsZSort() const | RAS_MaterialBucket | |
msBegin() | RAS_MaterialBucket | |
msEnd() | RAS_MaterialBucket | |
Optimize(MT_Scalar distance) | RAS_MaterialBucket | |
RAS_MaterialBucket(RAS_IPolyMaterial *mat) | RAS_MaterialBucket | |
RemoveMesh(class RAS_MeshSlot *ms) | RAS_MaterialBucket | |
RenderMeshSlot(const MT_Transform &cameratrans, RAS_IRasterizer *rasty, RAS_IRenderTools *rendertools, RAS_MeshSlot &ms) | RAS_MaterialBucket | |
Set typedef | RAS_MaterialBucket | |
~RAS_MaterialBucket() | RAS_MaterialBucket | [virtual] |