Blender V2.61 - r43446
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00001 /* 00002 * ***** BEGIN GPL LICENSE BLOCK ***** 00003 * 00004 * This program is free software; you can redistribute it and/or 00005 * modify it under the terms of the GNU General Public License 00006 * as published by the Free Software Foundation; either version 2 00007 * of the License, or (at your option) any later version. 00008 * 00009 * This program is distributed in the hope that it will be useful, 00010 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00012 * GNU General Public License for more details. 00013 * 00014 * You should have received a copy of the GNU General Public License 00015 * along with this program; if not, write to the Free Software Foundation, 00016 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 00017 * 00018 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. 00019 * All rights reserved. 00020 * 00021 * The Original Code is: all of this file. 00022 * 00023 * Contributor(s): none yet. 00024 * 00025 * ***** END GPL LICENSE BLOCK ***** 00026 */ 00027 00032 #ifndef NG_NETWORKMESSAGE_H 00033 #define NG_NETWORKMESSAGE_H 00034 00035 #include "STR_HashedString.h" 00036 00037 #ifdef WITH_CXX_GUARDEDALLOC 00038 #include "MEM_guardedalloc.h" 00039 #endif 00040 00041 class NG_NetworkMessage 00042 { 00043 static int s_nextID; 00044 int m_uniqueMessageID; // intern counting MessageID 00045 unsigned int m_ClientId; 00046 int m_refcount; 00047 00048 STR_String m_to; // receiver 00049 STR_String m_from; // sender 00050 STR_String m_subject; // empty or propName 00051 STR_String m_message; // message or propValue 00052 00053 protected: 00054 ~NG_NetworkMessage(); 00055 00056 public: 00057 NG_NetworkMessage( 00058 const STR_String& to, 00059 const STR_String& from, 00060 const STR_String& subject, 00061 const STR_String& body); 00062 00063 void AddRef() { 00064 m_refcount++; 00065 } 00066 00067 // This is not nice code you should'nt need to resort to 00068 // delete this. 00069 void Release() 00070 { 00071 if (! --m_refcount) 00072 { 00073 delete this; 00074 } 00075 } 00076 00080 void SetMessageText(const STR_String& msgtext) { 00081 m_message = msgtext; 00082 } 00083 00087 const STR_String& GetDestinationName() { return m_to;}; 00088 00092 const STR_String& GetSenderName() { return m_from;}; 00093 00097 const STR_String& GetSubject() { return m_subject;}; 00098 00102 const STR_String& GetMessageText() { 00103 //cout << "GetMessageText " << m_message << "\n"; 00104 return m_message; 00105 } 00106 const STR_String& GetMessageText() const { 00107 //cout << "GetMessageText " << m_message << "\n"; 00108 return m_message; 00109 } 00110 00114 void SetSender(unsigned int ClientId) { 00115 m_ClientId = ClientId; 00116 } 00117 00121 unsigned int GetSender(void) { 00122 return m_ClientId; 00123 } 00124 00128 int GetMessageID() { 00129 return m_uniqueMessageID; 00130 } 00131 00132 00133 #ifdef WITH_CXX_GUARDEDALLOC 00134 public: 00135 void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:NG_NetworkMessage"); } 00136 void operator delete( void *mem ) { MEM_freeN(mem); } 00137 #endif 00138 }; 00139 00140 #endif //NG_NETWORKMESSAGE_H 00141