Blender V2.61 - r43446
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00001 /* 00002 * ***** BEGIN GPL LICENSE BLOCK ***** 00003 * 00004 * This program is free software; you can redistribute it and/or 00005 * modify it under the terms of the GNU General Public License 00006 * as published by the Free Software Foundation; either version 2 00007 * of the License, or (at your option) any later version. 00008 * 00009 * This program is distributed in the hope that it will be useful, 00010 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00012 * GNU General Public License for more details. 00013 * 00014 * You should have received a copy of the GNU General Public License 00015 * along with this program; if not, write to the Free Software Foundation, 00016 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 00017 * 00018 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. 00019 * All rights reserved. 00020 * 00021 * The Original Code is: all of this file. 00022 * 00023 * Contributor(s): none yet. 00024 * 00025 * ***** END GPL LICENSE BLOCK ***** 00026 * os dependent include locations of gl.h 00027 */ 00028 00033 #ifndef BIF_GL_H 00034 #define BIF_GL_H 00035 00036 #include "GL/glew.h" 00037 00038 /* 00039 * these should be phased out. cpack should be replaced in 00040 * code with calls to glColor3ub. - zr 00041 */ 00042 /* 00043 * 00044 * This define converts a numerical value to the equivalent 24-bit 00045 * color, while not being endian-sensitive. On little-endians, this 00046 * is the same as doing a 'naive'indexing, on big-endian, it is not! 00047 * */ 00048 #define cpack(x) glColor3ub( ((x)&0xFF), (((x)>>8)&0xFF), (((x)>>16)&0xFF) ) 00049 00050 #define glMultMatrixf(x) glMultMatrixf( (float *)(x)) 00051 #define glLoadMatrixf(x) glLoadMatrixf( (float *)(x)) 00052 00053 #endif /* #ifdef BIF_GL_H */ 00054