Blender V2.61 - r43446

BIF_gl.h

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00001 /*
00002  * ***** BEGIN GPL LICENSE BLOCK *****
00003  *
00004  * This program is free software; you can redistribute it and/or
00005  * modify it under the terms of the GNU General Public License
00006  * as published by the Free Software Foundation; either version 2
00007  * of the License, or (at your option) any later version.
00008  *
00009  * This program is distributed in the hope that it will be useful,
00010  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00011  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00012  * GNU General Public License for more details.
00013  *
00014  * You should have received a copy of the GNU General Public License
00015  * along with this program; if not, write to the Free Software Foundation,
00016  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
00017  *
00018  * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
00019  * All rights reserved.
00020  *
00021  * The Original Code is: all of this file.
00022  *
00023  * Contributor(s): none yet.
00024  *
00025  * ***** END GPL LICENSE BLOCK *****
00026  * os dependent include locations of gl.h
00027  */
00028 
00033 #ifndef BIF_GL_H
00034 #define BIF_GL_H
00035 
00036 #include "GL/glew.h"
00037 
00038     /*
00039      * these should be phased out. cpack should be replaced in
00040      * code with calls to glColor3ub. - zr
00041      */
00042 /* 
00043  *
00044  * This define converts a numerical value to the equivalent 24-bit
00045  * color, while not being endian-sensitive. On little-endians, this
00046  * is the same as doing a 'naive'indexing, on big-endian, it is not!
00047  * */
00048 #define cpack(x)    glColor3ub( ((x)&0xFF), (((x)>>8)&0xFF), (((x)>>16)&0xFF) )
00049 
00050 #define glMultMatrixf(x)        glMultMatrixf( (float *)(x))
00051 #define glLoadMatrixf(x)        glLoadMatrixf( (float *)(x))
00052 
00053 #endif /* #ifdef BIF_GL_H */
00054