Blender V2.61 - r43446
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AUD_Quaternion(float w=1, float x=0, float y=0, float z=0) | AUD_Quaternion | [inline] |
get(float *destination) const | AUD_Quaternion | [inline] |
get() | AUD_Quaternion | [inline] |
get() const | AUD_Quaternion | [inline] |
getLookAt() const | AUD_Quaternion | [inline] |
getUp() const | AUD_Quaternion | [inline] |
m_v | AUD_Quaternion | |
m_w | AUD_Quaternion | |
m_x | AUD_Quaternion | |
m_y | AUD_Quaternion | |
m_z | AUD_Quaternion | |
w() const | AUD_Quaternion | [inline] |
x() const | AUD_Quaternion | [inline] |
y() const | AUD_Quaternion | [inline] |
z() const | AUD_Quaternion | [inline] |