Blender V2.61 - r43446

MT_Matrix3x3.h

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00001 /*
00002  * ***** BEGIN GPL LICENSE BLOCK *****
00003  *
00004  * This program is free software; you can redistribute it and/or
00005  * modify it under the terms of the GNU General Public License
00006  * as published by the Free Software Foundation; either version 2
00007  * of the License, or (at your option) any later version.
00008  *
00009  * This program is distributed in the hope that it will be useful,
00010  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00011  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00012  * GNU General Public License for more details.
00013  *
00014  * You should have received a copy of the GNU General Public License
00015  * along with this program; if not, write to the Free Software Foundation,
00016  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
00017  *
00018  * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
00019  * All rights reserved.
00020  *
00021  * The Original Code is: all of this file.
00022  *
00023  * Contributor(s): none yet.
00024  *
00025  * ***** END GPL LICENSE BLOCK *****
00026  */
00027 
00033 /*
00034 
00035  * Copyright (c) 2000 Gino van den Bergen <gino@acm.org>
00036  *
00037  * Permission to use, copy, modify, distribute and sell this software
00038  * and its documentation for any purpose is hereby granted without fee,
00039  * provided that the above copyright notice appear in all copies and
00040  * that both that copyright notice and this permission notice appear
00041  * in supporting documentation.  Gino van den Bergen makes no
00042  * representations about the suitability of this software for any
00043  * purpose.  It is provided "as is" without express or implied warranty.
00044  *
00045  */
00046 
00047 #ifndef MT_MATRIX3X3_H
00048 #define MT_MATRIX3X3_H
00049 
00050 #include <MT_assert.h>
00051 
00052 #include "MT_Vector3.h"
00053 #include "MT_Quaternion.h"
00054 
00055 class MT_Matrix3x3 {
00056 public:
00057     MT_Matrix3x3() {}
00058     MT_Matrix3x3(const float *m) { setValue(m); }
00059     MT_Matrix3x3(const double *m) { setValue(m); }
00060     MT_Matrix3x3(const MT_Quaternion& q) { setRotation(q); }
00061     
00062     MT_Matrix3x3(const MT_Quaternion& q, const MT_Vector3& s) { 
00063         setRotation(q); 
00064         scale(s[0], s[1], s[2]);
00065     }
00066     
00067     MT_Matrix3x3(const MT_Vector3& euler) { setEuler(euler); }
00068     MT_Matrix3x3(const MT_Vector3& euler, const MT_Vector3& s) { 
00069         setEuler(euler); 
00070         scale(s[0], s[1], s[2]);
00071     }
00072     
00073     MT_Matrix3x3(MT_Scalar xx, MT_Scalar xy, MT_Scalar xz,
00074                  MT_Scalar yx, MT_Scalar yy, MT_Scalar yz,
00075                  MT_Scalar zx, MT_Scalar zy, MT_Scalar zz) { 
00076         setValue(xx, xy, xz, 
00077                  yx, yy, yz, 
00078                  zx, zy, zz);
00079     }
00080     
00081     MT_Vector3&       operator[](int i)       { return m_el[i]; }
00082     const MT_Vector3& operator[](int i) const { return m_el[i]; }
00083 
00084     MT_Vector3 getColumn(int i) const {
00085         return MT_Vector3(m_el[0][i], m_el[1][i], m_el[2][i]);
00086     }
00087     void setColumn(int i, const MT_Vector3& v) {
00088         m_el[0][i] = v[0];
00089         m_el[1][i] = v[1];
00090         m_el[2][i] = v[2];
00091     }
00092     
00093     void setValue(const float *m) {
00094         m_el[0][0] = *m++; m_el[1][0] = *m++; m_el[2][0] = *m++; m++;
00095         m_el[0][1] = *m++; m_el[1][1] = *m++; m_el[2][1] = *m++; m++;
00096         m_el[0][2] = *m++; m_el[1][2] = *m++; m_el[2][2] = *m;
00097     }
00098 
00099     void setValue(const double *m) {
00100         m_el[0][0] = *m++; m_el[1][0] = *m++; m_el[2][0] = *m++; m++;
00101         m_el[0][1] = *m++; m_el[1][1] = *m++; m_el[2][1] = *m++; m++;
00102         m_el[0][2] = *m++; m_el[1][2] = *m++; m_el[2][2] = *m;
00103     }
00104 
00105     void setValue3x3(const float *m) {
00106         m_el[0][0] = *m++; m_el[1][0] = *m++; m_el[2][0] = *m++;
00107         m_el[0][1] = *m++; m_el[1][1] = *m++; m_el[2][1] = *m++;
00108         m_el[0][2] = *m++; m_el[1][2] = *m++; m_el[2][2] = *m;
00109     }
00110 
00111     void setValue3x3(const double *m) {
00112         m_el[0][0] = *m++; m_el[1][0] = *m++; m_el[2][0] = *m++;
00113         m_el[0][1] = *m++; m_el[1][1] = *m++; m_el[2][1] = *m++;
00114         m_el[0][2] = *m++; m_el[1][2] = *m++; m_el[2][2] = *m;
00115     }
00116 
00117     void setValue(MT_Scalar xx, MT_Scalar xy, MT_Scalar xz, 
00118                   MT_Scalar yx, MT_Scalar yy, MT_Scalar yz, 
00119                   MT_Scalar zx, MT_Scalar zy, MT_Scalar zz) {
00120         m_el[0][0] = xx; m_el[0][1] = xy; m_el[0][2] = xz;
00121         m_el[1][0] = yx; m_el[1][1] = yy; m_el[1][2] = yz;
00122         m_el[2][0] = zx; m_el[2][1] = zy; m_el[2][2] = zz;
00123     }
00124   
00125     void setRotation(const MT_Quaternion& q) {
00126         MT_Scalar d = q.length2();
00127         MT_assert(!MT_fuzzyZero2(d));
00128         MT_Scalar s = MT_Scalar(2.0) / d;
00129         MT_Scalar xs = q[0] * s,   ys = q[1] * s,   zs = q[2] * s;
00130         MT_Scalar wx = q[3] * xs,  wy = q[3] * ys,  wz = q[3] * zs;
00131         MT_Scalar xx = q[0] * xs,  xy = q[0] * ys,  xz = q[0] * zs;
00132         MT_Scalar yy = q[1] * ys,  yz = q[1] * zs,  zz = q[2] * zs;
00133         setValue(MT_Scalar(1.0) - (yy + zz), xy - wz        ,         xz + wy,
00134                  xy + wz        , MT_Scalar(1.0) - (xx + zz),         yz - wx,
00135                  xz - wy        , yz + wx,         MT_Scalar(1.0) - (xx + yy));
00136     }
00137     
00146     void setEuler(const MT_Vector3& euler) {
00147         MT_Scalar ci = cos(euler[0]); 
00148         MT_Scalar cj = cos(euler[1]); 
00149         MT_Scalar ch = cos(euler[2]);
00150         MT_Scalar si = sin(euler[0]); 
00151         MT_Scalar sj = sin(euler[1]); 
00152         MT_Scalar sh = sin(euler[2]);
00153         MT_Scalar cc = ci * ch; 
00154         MT_Scalar cs = ci * sh; 
00155         MT_Scalar sc = si * ch; 
00156         MT_Scalar ss = si * sh;
00157         
00158         setValue(cj * ch, sj * sc - cs, sj * cc + ss,
00159                  cj * sh, sj * ss + cc, sj * cs - sc, 
00160                      -sj,      cj * si,      cj * ci);
00161     }
00162 
00163     void getEuler(MT_Scalar& yaw, MT_Scalar& pitch, MT_Scalar& roll) const
00164         {           
00165             if (m_el[2][0] != -1.0 && m_el[2][0] != 1.0) {
00166                 pitch = MT_Scalar(-asin(m_el[2][0]));
00167                 yaw = MT_Scalar(atan2(m_el[2][1] / cos(pitch), m_el[2][2] / cos(pitch)));
00168                 roll = MT_Scalar(atan2(m_el[1][0] / cos(pitch), m_el[0][0] / cos(pitch)));              
00169             }
00170             else {
00171                 roll = MT_Scalar(0);
00172                 if (m_el[2][0] == -1.0) {
00173                     pitch = MT_PI / 2.0;
00174                     yaw = MT_Scalar(atan2(m_el[0][1], m_el[0][2]));
00175                 }
00176                 else {
00177                     pitch = - MT_PI / 2.0;
00178                     yaw = MT_Scalar(atan2(m_el[0][1], m_el[0][2]));
00179                 }
00180             }
00181         }
00182 
00183     void scale(MT_Scalar x, MT_Scalar y, MT_Scalar z) {
00184         m_el[0][0] *= x; m_el[0][1] *= y; m_el[0][2] *= z;
00185         m_el[1][0] *= x; m_el[1][1] *= y; m_el[1][2] *= z;
00186         m_el[2][0] *= x; m_el[2][1] *= y; m_el[2][2] *= z;
00187     }
00188 
00189     MT_Matrix3x3 scaled(MT_Scalar x, MT_Scalar y, MT_Scalar z) const {
00190         return MT_Matrix3x3(m_el[0][0] * x, m_el[0][1] * y, m_el[0][2] * z,
00191                             m_el[1][0] * x, m_el[1][1] * y, m_el[1][2] * z,
00192                             m_el[2][0] * x, m_el[2][1] * y, m_el[2][2] * z);
00193     }
00194     
00195     void setIdentity() { 
00196         setValue(MT_Scalar(1.0), MT_Scalar(0.0), MT_Scalar(0.0), 
00197                  MT_Scalar(0.0), MT_Scalar(1.0), MT_Scalar(0.0), 
00198                  MT_Scalar(0.0), MT_Scalar(0.0), MT_Scalar(1.0)); 
00199     }
00200     
00201     void getValue(float *m) const {
00202         *m++ = (float) m_el[0][0]; *m++ = (float) m_el[1][0]; *m++ = (float) m_el[2][0]; *m++ = (float) 0.0;
00203         *m++ = (float) m_el[0][1]; *m++ = (float) m_el[1][1]; *m++ = (float) m_el[2][1]; *m++ = (float) 0.0;
00204         *m++ = (float) m_el[0][2]; *m++ = (float) m_el[1][2]; *m++ = (float) m_el[2][2]; *m   = (float) 0.0;
00205     }
00206 
00207     void getValue(double *m) const {
00208         *m++ = m_el[0][0]; *m++ = m_el[1][0]; *m++ = m_el[2][0]; *m++ = 0.0;
00209         *m++ = m_el[0][1]; *m++ = m_el[1][1]; *m++ = m_el[2][1]; *m++ = 0.0;
00210         *m++ = m_el[0][2]; *m++ = m_el[1][2]; *m++ = m_el[2][2]; *m   = 0.0;
00211     }
00212 
00213     void getValue3x3(float *m) const {
00214         *m++ = (float) m_el[0][0]; *m++ = (float) m_el[1][0]; *m++ = (float) m_el[2][0];
00215         *m++ = (float) m_el[0][1]; *m++ = (float) m_el[1][1]; *m++ = (float) m_el[2][1];
00216         *m++ = (float) m_el[0][2]; *m++ = (float) m_el[1][2]; *m++ = (float) m_el[2][2];
00217     }
00218 
00219     void getValue3x3(double *m) const {
00220         *m++ = m_el[0][0]; *m++ = m_el[1][0]; *m++ = m_el[2][0];
00221         *m++ = m_el[0][1]; *m++ = m_el[1][1]; *m++ = m_el[2][1];
00222         *m++ = m_el[0][2]; *m++ = m_el[1][2]; *m++ = m_el[2][2];
00223     }
00224 
00225     MT_Quaternion getRotation() const;
00226 
00227     MT_Matrix3x3& operator*=(const MT_Matrix3x3& m); 
00228 
00229     MT_Scalar tdot(int c, const MT_Vector3& v) const {
00230         return m_el[0][c] * v[0] + m_el[1][c] * v[1] + m_el[2][c] * v[2];
00231     }
00232   
00233     MT_Scalar cofac(int r1, int c1, int r2, int c2) const {
00234         return m_el[r1][c1] * m_el[r2][c2] - m_el[r1][c2] * m_el[r2][c1];
00235     }
00236 
00237     MT_Scalar    determinant() const;
00238     MT_Matrix3x3 adjoint() const;
00239 
00240     MT_Matrix3x3 absolute() const;
00241 
00242     MT_Matrix3x3 transposed() const;
00243     void         transpose();
00244 
00245     MT_Matrix3x3 inverse() const; 
00246     void         invert();
00247   
00248 protected:
00249 
00250     MT_Vector3 m_el[3];
00251 };
00252 
00253 MT_Vector3   operator*(const MT_Matrix3x3& m, const MT_Vector3& v);
00254 MT_Vector3   operator*(const MT_Vector3& v, const MT_Matrix3x3& m);
00255 MT_Matrix3x3 operator*(const MT_Matrix3x3& m1, const MT_Matrix3x3& m2);
00256 
00257 MT_Matrix3x3 MT_multTransposeLeft(const MT_Matrix3x3& m1, const MT_Matrix3x3& m2);
00258 MT_Matrix3x3 MT_multTransposeRight(const MT_Matrix3x3& m1, const MT_Matrix3x3& m2);
00259 
00260 inline MT_OStream& operator<<(MT_OStream& os, const MT_Matrix3x3& m) {
00261     return os << m[0] << GEN_endl << m[1] << GEN_endl << m[2] << GEN_endl;
00262 }
00263 
00264 #ifdef GEN_INLINED
00265 #include "MT_Matrix3x3.inl"
00266 #endif
00267 
00268 #endif
00269