Blender V2.61 - r43446

LibraryNodes.cpp

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00001 /*
00002  * $Id$
00003  *
00004  * ***** BEGIN GPL LICENSE BLOCK *****
00005  *
00006  * This program is free software; you can redistribute it and/or
00007  * modify it under the terms of the GNU General Public License
00008  * as published by the Free Software Foundation; either version 2
00009  * of the License, or (at your option) any later version.
00010  *
00011  * This program is distributed in the hope that it will be useful,
00012  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00013  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014  * GNU General Public License for more details.
00015  *
00016  * You should have received a copy of the GNU General Public License
00017  * along with this program; if not, write to the Free Software Foundation,
00018  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
00019  *
00020  * Contributor(s): Nathan Letwory
00021  *
00022  * ***** END GPL LICENSE BLOCK *****
00023  */
00024 
00029 #include "LibraryNodes.h"
00030 
00031 LibraryNodes::LibraryNodes ( COLLADASW::StreamWriter *streamWriter )
00032     : Library ( streamWriter, "library_nodes" )
00033 {}
00034 
00035 void LibraryNodes::openNode ( const COLLADABU::String &nodeId, const COLLADABU::String &nodeName )
00036 {
00037     // opening library here. TBH this looks weird and should
00038     // just be an explicit client call. Following COLLADA code
00039     // convention though.
00040     openLibrary();
00041     
00042     // create tag closer
00043     mCurrentNodeCloser = mSW->openElement ( "node" );
00044 
00045     if ( !nodeId.empty() )
00046         mSW->appendAttribute ( "id", nodeId );
00047 
00048     if ( !nodeName.empty() )
00049         mSW->appendAttribute ( "name", nodeName );
00050 }
00051 
00052 void LibraryNodes::closeNode()
00053 {
00054     mCurrentNodeCloser.close();
00055 }