, including all inherited members.
addExtraTags(const COLLADAFW::UniqueId &uid, ExtraTags *extra_tags) | DocumentImporter | |
cancel(const COLLADAFW::String &errorMessage) | DocumentImporter | |
Controller enum value | DocumentImporter | |
create_camera_object(COLLADAFW::InstanceCamera *, Scene *) | DocumentImporter | |
create_instance_node(Object *, COLLADAFW::Node *, COLLADAFW::Node *, Scene *, Object *, bool) | DocumentImporter | |
create_lamp_object(COLLADAFW::InstanceLight *, Scene *) | DocumentImporter | |
create_texture(COLLADAFW::EffectCommon *, COLLADAFW::Texture &, Material *, int, TexIndexTextureArrayMap &) | DocumentImporter | |
DocumentImporter(bContext *C, const char *filename) | DocumentImporter | |
finish() | DocumentImporter | |
General enum value | DocumentImporter | |
getExtraTags(const COLLADAFW::UniqueId &uid) | DocumentImporter | |
import() | DocumentImporter | |
ImportStage enum name | DocumentImporter | |
start() | DocumentImporter | |
translate_anim_recursive(COLLADAFW::Node *, COLLADAFW::Node *, Object *) | DocumentImporter | |
write_node(COLLADAFW::Node *, COLLADAFW::Node *, Scene *, Object *, bool) | DocumentImporter | |
write_profile_COMMON(COLLADAFW::EffectCommon *, Material *) | DocumentImporter | |
writeAnimation(const COLLADAFW::Animation *) | DocumentImporter | |
writeAnimationList(const COLLADAFW::AnimationList *) | DocumentImporter | |
writeCamera(const COLLADAFW::Camera *) | DocumentImporter | |
writeController(const COLLADAFW::Controller *) | DocumentImporter | |
writeEffect(const COLLADAFW::Effect *) | DocumentImporter | |
writeFormulas(const COLLADAFW::Formulas *) | DocumentImporter | |
writeGeometry(const COLLADAFW::Geometry *) | DocumentImporter | |
writeGlobalAsset(const COLLADAFW::FileInfo *) | DocumentImporter | |
writeImage(const COLLADAFW::Image *) | DocumentImporter | |
writeKinematicsScene(const COLLADAFW::KinematicsScene *) | DocumentImporter | |
writeLibraryNodes(const COLLADAFW::LibraryNodes *) | DocumentImporter | |
writeLight(const COLLADAFW::Light *) | DocumentImporter | |
writeMaterial(const COLLADAFW::Material *) | DocumentImporter | |
writeScene(const COLLADAFW::Scene *) | DocumentImporter | |
writeSkinControllerData(const COLLADAFW::SkinControllerData *) | DocumentImporter | |
writeVisualScene(const COLLADAFW::VisualScene *) | DocumentImporter | |
~DocumentImporter() | DocumentImporter | |