Blender V2.61 - r43446

btCylinderShape Member List

This is the complete list of members for btCylinderShape, including all inherited members.
batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3 *vectors, btVector3 *supportVerticesOut, int numVectors) const btCylinderShape [virtual]
btConvexInternalShape()btConvexInternalShape [protected]
btCylinderShape(const btVector3 &halfExtents)btCylinderShape
calculateLocalInertia(btScalar mass, btVector3 &inertia) const btCylinderShape [virtual]
calculateSerializeBufferSize() const btCylinderShape [virtual]
getAabb(const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const btCylinderShape
getAabbSlow(const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const btConvexInternalShape [virtual]
getHalfExtentsWithMargin() const btCylinderShape [inline]
getHalfExtentsWithoutMargin() const btCylinderShape [inline]
getImplicitShapeDimensions() const btConvexInternalShape [inline]
getLocalScaling() const btConvexInternalShape [inline, virtual]
getLocalScalingNV() const btConvexInternalShape [inline]
getMargin() const btConvexInternalShape [inline, virtual]
getMarginNV() const btConvexInternalShape [inline]
getName() const btCylinderShape [inline, virtual]
getNumPreferredPenetrationDirections() const btConvexInternalShape [inline, virtual]
getPreferredPenetrationDirection(int index, btVector3 &penetrationVector) const btConvexInternalShape [inline, virtual]
getRadius() const btCylinderShape [inline, virtual]
getUpAxis() const btCylinderShape [inline]
localGetSupportingVertex(const btVector3 &vec) const btCylinderShape [inline, virtual]
localGetSupportingVertexWithoutMargin(const btVector3 &vec) const btCylinderShape [virtual]
m_collisionMarginbtConvexInternalShape [protected]
m_implicitShapeDimensionsbtConvexInternalShape [protected]
m_localScalingbtConvexInternalShape [protected]
m_paddingbtConvexInternalShape [protected]
m_upAxisbtCylinderShape [protected]
serialize(void *dataBuffer, btSerializer *serializer) const btCylinderShape [virtual]
setImplicitShapeDimensions(const btVector3 &dimensions)btConvexInternalShape [inline]
setLocalScaling(const btVector3 &scaling)btCylinderShape [inline, virtual]
setMargin(btScalar collisionMargin)btCylinderShape [inline, virtual]
~btConvexInternalShape()btConvexInternalShape [inline, virtual]