Blender V2.61 - r43446
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apply_static_transforms(Scene *scene, Progress &progress) | ObjectManager | |
device_free(Device *device, DeviceScene *dscene) | ObjectManager | |
device_update(Device *device, DeviceScene *dscene, Scene *scene, Progress &progress) | ObjectManager | |
device_update_transforms(Device *device, DeviceScene *dscene, Scene *scene, Progress &progress) | ObjectManager | |
need_update | ObjectManager | |
ObjectManager() | ObjectManager | |
tag_update(Scene *scene) | ObjectManager | |
~ObjectManager() | ObjectManager |