Blender V2.61 - r43446
|
00001 /* 00002 * ***** BEGIN GPL LICENSE BLOCK ***** 00003 * 00004 * This program is free software; you can redistribute it and/or 00005 * modify it under the terms of the GNU General Public License 00006 * as published by the Free Software Foundation; either version 2 00007 * of the License, or (at your option) any later version. 00008 * 00009 * This program is distributed in the hope that it will be useful, 00010 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00012 * GNU General Public License for more details. 00013 * 00014 * You should have received a copy of the GNU General Public License 00015 * along with this program; if not, write to the Free Software Foundation, 00016 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 00017 * 00018 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. 00019 * All rights reserved. 00020 * 00021 * The Original Code is: all of this file. 00022 * 00023 * Contributor(s): none yet. 00024 * 00025 * ***** END GPL LICENSE BLOCK ***** 00026 */ 00027 00033 #ifndef BOP_MERGE2_H 00034 #define BOP_MERGE2_H 00035 00036 #include "BOP_Misc.h" 00037 00038 #ifdef BOP_NEW_MERGE 00039 00040 #include "BOP_Mesh.h" 00041 #include "BOP_Tag.h" 00042 #include "BOP_MathUtils.h" 00043 #include "MEM_SmartPtr.h" 00044 00045 typedef std::vector< BOP_Faces > BOP_LFaces; 00046 typedef std::vector< BOP_Faces >::iterator BOP_IT_LFaces; 00047 00048 class BOP_Merge2 { 00049 private: 00050 BOP_Mesh* m_mesh; 00051 BOP_Index m_firstVertex; 00052 static BOP_Merge2 SINGLETON; 00053 00054 BOP_Merge2() {}; 00055 bool mergeFaces(); 00056 bool mergeFaces(BOP_Indexs &mergeVertices); 00057 bool mergeFaces(BOP_Faces &oldFaces, BOP_Faces &newFaces, BOP_Indexs &vertices, BOP_Index v); 00058 bool mergeFaces(BOP_Faces &faces, BOP_Faces &oldFaces, BOP_Faces &newFaces, BOP_Indexs &vertices, BOP_Index v); 00059 BOP_Face *mergeFaces(BOP_Face *faceI, BOP_Face *faceJ, BOP_Index v); 00060 BOP_Face *mergeFaces(BOP_Face *faceI, BOP_Face *faceJ, BOP_Indexs &pending, BOP_Index v); 00061 BOP_Face *mergeFaces(BOP_Face3 *faceI, BOP_Face3 *faceJ, BOP_Index v); 00062 BOP_Face *mergeFaces(BOP_Face4 *faceI, BOP_Face3 *faceJ, BOP_Index v); 00063 BOP_Face *mergeFaces(BOP_Face4 *faceI, BOP_Face3 *faceJ, BOP_Indexs &pending, BOP_Index v); 00064 BOP_Face *mergeFaces(BOP_Face4 *faceI, BOP_Face4 *faceJ, BOP_Indexs &pending, BOP_Index v); 00065 bool createQuads(); 00066 bool containsIndex(BOP_Indexs indexs, BOP_Index index); 00067 void getFaces(BOP_LFaces &facesByOriginalFace, BOP_Index v); 00068 void getFaces(BOP_LFaces &facesByOriginalFace, BOP_Indexs vertices, BOP_Index v); 00069 BOP_Face *createQuad(BOP_Face3 *faceI, BOP_Face3 *faceJ); 00070 BOP_Face *createQuad(BOP_Face3 *faceI, BOP_Face4 *faceJ); 00071 BOP_Face *createQuad(BOP_Face4 *faceI, BOP_Face4 *faceJ); 00072 00073 bool mergeVertex(BOP_Face *faceI, BOP_Face *faceJ, BOP_Index v, 00074 BOP_Indexs &mergeVertices); 00075 bool mergeVertex(BOP_Face *faceI, BOP_Face *faceJ, BOP_Index v, 00076 BOP_Indexs &pending, BOP_Faces &oldFaces, BOP_Faces &newFaces ); 00077 BOP_Face *find3Neighbor(BOP_Face *faceI, BOP_Face *faceJ, 00078 BOP_Index X, BOP_Index I, BOP_Index P, BOP_Index N ); 00079 BOP_Face *find4Neighbor(BOP_Face *faceI, BOP_Face *faceJ, 00080 BOP_Index X, BOP_Index I, BOP_Index P, BOP_Index N, 00081 BOP_Face **faceL, BOP_Index &O); 00082 BOP_Face3 *collapse(BOP_Face4 *faceC, BOP_Index X); 00083 void mergeFaces(BOP_Face *A, BOP_Face *B, BOP_Index X, 00084 BOP_Index I, BOP_Index N, BOP_Index P, BOP_Faces &newFaces ); 00085 void freeVerts(BOP_Index v, BOP_Vertex *vert); 00086 00087 void mergeVertex(BOP_Faces&, BOP_Index, BOP_Index); 00088 void mergeVertex(BOP_Face3 *, BOP_Index, BOP_Index); 00089 void mergeVertex(BOP_Face4 *, BOP_Index, BOP_Index); 00090 void cleanup( void ); 00091 00092 public: 00093 00094 static BOP_Merge2 &getInstance() { 00095 return SINGLETON; 00096 } 00097 00098 void mergeFaces(BOP_Mesh *m, BOP_Index v); 00099 }; 00100 00101 void dumpmesh(BOP_Mesh *, bool); 00102 00103 #endif /* BOP_NEW_MERGE2 */ 00104 #endif