Blender V2.61 - r43446
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00001 /* 00002 Bullet Continuous Collision Detection and Physics Library 00003 Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ 00004 00005 This software is provided 'as-is', without any express or implied warranty. 00006 In no event will the authors be held liable for any damages arising from the use of this software. 00007 Permission is granted to anyone to use this software for any purpose, 00008 including commercial applications, and to alter it and redistribute it freely, 00009 subject to the following restrictions: 00010 00011 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 00012 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 00013 3. This notice may not be removed or altered from any source distribution. 00014 */ 00015 00016 00017 #ifndef MANIFOLD_RESULT_H 00018 #define MANIFOLD_RESULT_H 00019 00020 class btCollisionObject; 00021 #include "BulletCollision/NarrowPhaseCollision/btPersistentManifold.h" 00022 class btManifoldPoint; 00023 00024 #include "BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h" 00025 00026 #include "LinearMath/btTransform.h" 00027 00028 typedef bool (*ContactAddedCallback)(btManifoldPoint& cp, const btCollisionObject* colObj0,int partId0,int index0,const btCollisionObject* colObj1,int partId1,int index1); 00029 extern ContactAddedCallback gContactAddedCallback; 00030 00031 //#define DEBUG_PART_INDEX 1 00032 00033 00035 class btManifoldResult : public btDiscreteCollisionDetectorInterface::Result 00036 { 00037 protected: 00038 00039 btPersistentManifold* m_manifoldPtr; 00040 00041 //we need this for compounds 00042 btTransform m_rootTransA; 00043 btTransform m_rootTransB; 00044 00045 btCollisionObject* m_body0; 00046 btCollisionObject* m_body1; 00047 int m_partId0; 00048 int m_partId1; 00049 int m_index0; 00050 int m_index1; 00051 00052 00053 public: 00054 00055 btManifoldResult() 00056 #ifdef DEBUG_PART_INDEX 00057 : 00058 m_partId0(-1), 00059 m_partId1(-1), 00060 m_index0(-1), 00061 m_index1(-1) 00062 #endif //DEBUG_PART_INDEX 00063 { 00064 } 00065 00066 btManifoldResult(btCollisionObject* body0,btCollisionObject* body1); 00067 00068 virtual ~btManifoldResult() {}; 00069 00070 void setPersistentManifold(btPersistentManifold* manifoldPtr) 00071 { 00072 m_manifoldPtr = manifoldPtr; 00073 } 00074 00075 const btPersistentManifold* getPersistentManifold() const 00076 { 00077 return m_manifoldPtr; 00078 } 00079 btPersistentManifold* getPersistentManifold() 00080 { 00081 return m_manifoldPtr; 00082 } 00083 00084 virtual void setShapeIdentifiersA(int partId0,int index0) 00085 { 00086 m_partId0=partId0; 00087 m_index0=index0; 00088 } 00089 00090 virtual void setShapeIdentifiersB( int partId1,int index1) 00091 { 00092 m_partId1=partId1; 00093 m_index1=index1; 00094 } 00095 00096 00097 virtual void addContactPoint(const btVector3& normalOnBInWorld,const btVector3& pointInWorld,btScalar depth); 00098 00099 SIMD_FORCE_INLINE void refreshContactPoints() 00100 { 00101 btAssert(m_manifoldPtr); 00102 if (!m_manifoldPtr->getNumContacts()) 00103 return; 00104 00105 bool isSwapped = m_manifoldPtr->getBody0() != m_body0; 00106 00107 if (isSwapped) 00108 { 00109 m_manifoldPtr->refreshContactPoints(m_rootTransB,m_rootTransA); 00110 } else 00111 { 00112 m_manifoldPtr->refreshContactPoints(m_rootTransA,m_rootTransB); 00113 } 00114 } 00115 00116 const btCollisionObject* getBody0Internal() const 00117 { 00118 return m_body0; 00119 } 00120 00121 const btCollisionObject* getBody1Internal() const 00122 { 00123 return m_body1; 00124 } 00125 00126 }; 00127 00128 #endif //MANIFOLD_RESULT_H