Blender V2.61 - r43446
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00001 /* 00002 * ***** BEGIN GPL LICENSE BLOCK ***** 00003 * 00004 * Copyright 2009-2011 Jörg Hermann Müller 00005 * 00006 * This file is part of AudaSpace. 00007 * 00008 * Audaspace is free software; you can redistribute it and/or modify 00009 * it under the terms of the GNU General Public License as published by 00010 * the Free Software Foundation; either version 2 of the License, or 00011 * (at your option) any later version. 00012 * 00013 * AudaSpace is distributed in the hope that it will be useful, 00014 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00015 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00016 * GNU General Public License for more details. 00017 * 00018 * You should have received a copy of the GNU General Public License 00019 * along with Audaspace; if not, write to the Free Software Foundation, 00020 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 00021 * 00022 * ***** END GPL LICENSE BLOCK ***** 00023 */ 00024 00030 #include "AUD_FaderReader.h" 00031 00032 #include <cstring> 00033 00034 AUD_FaderReader::AUD_FaderReader(AUD_Reference<AUD_IReader> reader, AUD_FadeType type, 00035 float start,float length) : 00036 AUD_EffectReader(reader), 00037 m_type(type), 00038 m_start(start), 00039 m_length(length) 00040 { 00041 } 00042 00043 void AUD_FaderReader::read(int& length, bool& eos, sample_t* buffer) 00044 { 00045 int position = m_reader->getPosition(); 00046 AUD_Specs specs = m_reader->getSpecs(); 00047 int samplesize = AUD_SAMPLE_SIZE(specs); 00048 00049 m_reader->read(length, eos, buffer); 00050 00051 if((position + length) / (float)specs.rate <= m_start) 00052 { 00053 if(m_type != AUD_FADE_OUT) 00054 { 00055 memset(buffer, 0, length * samplesize); 00056 } 00057 } 00058 else if(position / (float)specs.rate >= m_start+m_length) 00059 { 00060 if(m_type == AUD_FADE_OUT) 00061 { 00062 memset(buffer, 0, length * samplesize); 00063 } 00064 } 00065 else 00066 { 00067 float volume = 1.0f; 00068 00069 for(int i = 0; i < length * specs.channels; i++) 00070 { 00071 if(i % specs.channels == 0) 00072 { 00073 volume = (((position+i)/(float)specs.rate)-m_start) / m_length; 00074 if(volume > 1.0f) 00075 volume = 1.0f; 00076 else if(volume < 0.0f) 00077 volume = 0.0f; 00078 00079 if(m_type == AUD_FADE_OUT) 00080 volume = 1.0f - volume; 00081 } 00082 00083 buffer[i] = buffer[i] * volume; 00084 } 00085 } 00086 }