Blender V2.61 - r43446
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00001 /* 00002 * ***** BEGIN GPL LICENSE BLOCK ***** 00003 * 00004 * This program is free software; you can redistribute it and/or 00005 * modify it under the terms of the GNU General Public License 00006 * as published by the Free Software Foundation; either version 2 00007 * of the License, or (at your option) any later version. 00008 * 00009 * This program is distributed in the hope that it will be useful, 00010 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00012 * GNU General Public License for more details. 00013 * 00014 * You should have received a copy of the GNU General Public License 00015 * along with this program; if not, write to the Free Software Foundation, 00016 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 00017 * 00018 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. 00019 * All rights reserved. 00020 * 00021 * The Original Code is: some of this file. 00022 * 00023 * ***** END GPL LICENSE BLOCK ***** 00024 * */ 00025 00032 #include "BLI_math.h" 00033 00034 /* WARNING: MSVC compiling hack for double_round() */ 00035 #if (defined(WIN32) || defined(WIN64)) && !(defined(FREE_WINDOWS)) 00036 00037 /* from python 3.1 pymath.c */ 00038 double copysign(double x, double y) 00039 { 00040 /* use atan2 to distinguish -0. from 0. */ 00041 if (y > 0. || (y == 0. && atan2(y, -1.) > 0.)) { 00042 return fabs(x); 00043 } else { 00044 return -fabs(x); 00045 } 00046 } 00047 00048 /* from python 3.1 pymath.c */ 00049 double round(double x) 00050 { 00051 double absx, y; 00052 absx = fabs(x); 00053 y = floor(absx); 00054 if (absx - y >= 0.5) 00055 y += 1.0; 00056 return copysign(y, x); 00057 } 00058 #else /* OpenSuse 11.1 seems to need this. */ 00059 double round(double x); 00060 #endif 00061 00062 00063 /* from python 3.1 floatobject.c 00064 * ndigits must be between 0 and 21 */ 00065 double double_round(double x, int ndigits) 00066 { 00067 double pow1, pow2, y, z; 00068 if (ndigits >= 0) { 00069 pow1 = pow(10.0, (double)ndigits); 00070 pow2 = 1.0; 00071 y = (x*pow1)*pow2; 00072 /* if y overflows, then rounded value is exactly x */ 00073 if (!finite(y)) 00074 return x; 00075 } 00076 else { 00077 pow1 = pow(10.0, (double)-ndigits); 00078 pow2 = 1.0; /* unused; silences a gcc compiler warning */ 00079 y = x / pow1; 00080 } 00081 00082 z = round(y); 00083 if (fabs(y-z) == 0.5) 00084 /* halfway between two integers; use round-half-even */ 00085 z = 2.0*round(y/2.0); 00086 00087 if (ndigits >= 0) 00088 z = (z / pow2) / pow1; 00089 else 00090 z *= pow1; 00091 00092 /* if computation resulted in overflow, raise OverflowError */ 00093 return z; 00094 } 00095