Blender V2.61 - r43446

GHOST_Rect.cpp

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00001 /*
00002  * ***** BEGIN GPL LICENSE BLOCK *****
00003  *
00004  * This program is free software; you can redistribute it and/or
00005  * modify it under the terms of the GNU General Public License
00006  * as published by the Free Software Foundation; either version 2
00007  * of the License, or (at your option) any later version.
00008  *
00009  * This program is distributed in the hope that it will be useful,
00010  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00011  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00012  * GNU General Public License for more details.
00013  *
00014  * You should have received a copy of the GNU General Public License
00015  * along with this program; if not, write to the Free Software Foundation,
00016  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
00017  *
00018  * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
00019  * All rights reserved.
00020  *
00021  * The Original Code is: all of this file.
00022  *
00023  * Contributor(s): none yet.
00024  *
00025  * ***** END GPL LICENSE BLOCK *****
00026  */
00027 
00033 #include "GHOST_Rect.h"
00034 
00035 
00036 
00037 void GHOST_Rect::inset(GHOST_TInt32 i)
00038 {
00039     if (i > 0) {
00040         // Grow the rectangle
00041         m_l -= i;
00042         m_r += i;
00043         m_t -= i;
00044         m_b += i;
00045     }
00046     else if (i < 0) {
00047         // Shrink the rectangle, check for insets larger than half the size
00048         GHOST_TInt32 i2 = i * 2;
00049         if (getWidth() > i2) {
00050             m_l += i;
00051             m_r -= i;
00052         }
00053         else {
00054             m_l = m_l + ((m_r - m_l) / 2);
00055             m_r = m_l;
00056         }
00057         if (getHeight() > i2) {
00058             m_t += i;
00059             m_b -= i;
00060         }
00061         else {
00062             m_t = m_t + ((m_b - m_t) / 2);
00063             m_b = m_t;
00064         }
00065     }
00066 }
00067 
00068 
00069 GHOST_TVisibility GHOST_Rect::getVisibility(GHOST_Rect& r) const
00070 {
00071     bool lt = isInside(r.m_l, r.m_t);
00072     bool rt = isInside(r.m_r, r.m_t);
00073     bool lb = isInside(r.m_l, r.m_b);
00074     bool rb = isInside(r.m_r, r.m_b);
00075     GHOST_TVisibility v;
00076     if (lt && rt && lb && rb) {
00077         // All points inside, rectangle is inside this
00078         v = GHOST_kFullyVisible;        
00079     }
00080     else if (!(lt || rt || lb || rb)) {
00081         // None of the points inside
00082         // Check to see whether the rectangle is larger than this one
00083         if ((r.m_l < m_l) && (r.m_t < m_t) && (r.m_r > m_r) && (r.m_b > m_b)) {
00084             v = GHOST_kPartiallyVisible;
00085         }
00086         else {
00087             v = GHOST_kNotVisible;
00088         }
00089     }
00090     else {
00091         // Some of the points inside, rectangle is partially inside
00092         v = GHOST_kPartiallyVisible;
00093     }
00094     return v;
00095 }
00096 
00097 
00098 void GHOST_Rect::setCenter(GHOST_TInt32 cx, GHOST_TInt32 cy)
00099 {
00100     GHOST_TInt32 offset = cx - (m_l + (m_r - m_l)/2);
00101     m_l += offset;
00102     m_r += offset;
00103     offset = cy - (m_t + (m_b - m_t)/2);
00104     m_t += offset;
00105     m_b += offset;
00106 }
00107 
00108 void GHOST_Rect::setCenter(GHOST_TInt32 cx, GHOST_TInt32 cy, GHOST_TInt32 w, GHOST_TInt32 h)
00109 {
00110     long w_2, h_2;
00111     
00112     w_2 = w >> 1;
00113     h_2 = h >> 1;
00114     m_l = cx - w_2;
00115     m_t = cy - h_2;
00116     m_r = m_l + w;
00117     m_b = m_t + h;
00118 }
00119 
00120 bool GHOST_Rect::clip(GHOST_Rect& r) const
00121 {
00122     bool clipped = false;
00123     if (r.m_l < m_l) {
00124         r.m_l = m_l;
00125         clipped = true;
00126     }
00127     if (r.m_t < m_t) {
00128         r.m_t = m_t;
00129         clipped = true;
00130     }
00131     if (r.m_r > m_r) {
00132         r.m_r = m_r;
00133         clipped = true;
00134     }
00135     if (r.m_b > m_b) {
00136         r.m_b = m_b;
00137         clipped = true;
00138     }
00139     return clipped;
00140 }
00141