Blender V2.61 - r43446

AUD_SequencerEntry Member List

This is the complete list of members for AUD_SequencerEntry, including all inherited members.
AUD_SequencerEntry(AUD_Reference< AUD_IFactory > sound, float begin, float end, float skip, int id)AUD_SequencerEntry
AUD_SequencerHandle classAUD_SequencerEntry [friend]
getAnimProperty(AUD_AnimateablePropertyType type)AUD_SequencerEntry
getAttenuation()AUD_SequencerEntry
getConeAngleInner()AUD_SequencerEntry
getConeAngleOuter()AUD_SequencerEntry
getConeVolumeOuter()AUD_SequencerEntry
getDistanceMaximum()AUD_SequencerEntry
getDistanceReference()AUD_SequencerEntry
getID() const AUD_SequencerEntry
getVolumeMaximum()AUD_SequencerEntry
getVolumeMinimum()AUD_SequencerEntry
isRelative()AUD_SequencerEntry
lock()AUD_SequencerEntry
move(float begin, float end, float skip)AUD_SequencerEntry
mute(bool mute)AUD_SequencerEntry
setAttenuation(float factor)AUD_SequencerEntry
setConeAngleInner(float angle)AUD_SequencerEntry
setConeAngleOuter(float angle)AUD_SequencerEntry
setConeVolumeOuter(float volume)AUD_SequencerEntry
setDistanceMaximum(float distance)AUD_SequencerEntry
setDistanceReference(float distance)AUD_SequencerEntry
setRelative(bool relative)AUD_SequencerEntry
setSound(AUD_Reference< AUD_IFactory > sound)AUD_SequencerEntry
setVolumeMaximum(float volume)AUD_SequencerEntry
setVolumeMinimum(float volume)AUD_SequencerEntry
unlock()AUD_SequencerEntry
updateAll(float volume_max, float volume_min, float distance_max, float distance_reference, float attenuation, float cone_angle_outer, float cone_angle_inner, float cone_volume_outer)AUD_SequencerEntry
~AUD_SequencerEntry()AUD_SequencerEntry [virtual]