This is the complete list of members for
Mesh, including all inherited members.
| act_face | Mesh | |
| add_face_normals() | Mesh | |
| add_triangle(int v0, int v1, int v2, int shader, bool smooth) | Mesh | |
| add_vertex_normals() | Mesh | |
| adt | Mesh | |
| attributes | Mesh | |
| bb | Mesh | |
| bounds | Mesh | |
| bvh | Mesh | |
| clear() | Mesh | |
| compute_bounds() | Mesh | |
| compute_bvh(SceneParams *params, Progress &progress) | Mesh | |
| DISPLACE_BOTH enum value | Mesh | |
| DISPLACE_BUMP enum value | Mesh | |
| DISPLACE_TRUE enum value | Mesh | |
| displacement_method | Mesh | |
| DisplacementMethod enum name | Mesh | |
| DNA_DEPRECATED | Mesh | |
| DNA_DEPRECATED | Mesh | |
| DNA_DEPRECATED | Mesh | |
| DNA_DEPRECATED | Mesh | |
| DNA_DEPRECATED | Mesh | |
| drawflag | Mesh | |
| dvert | Mesh | |
| edit_mesh | Mesh | |
| editflag | Mesh | |
| fdata | Mesh | |
| flag | Mesh | |
| id | Mesh | |
| key | Mesh | |
| ldata | Mesh | |
| loc | Mesh | |
| mat | Mesh | |
| mcol | Mesh | |
| medge | Mesh | |
| Mesh() | Mesh | |
| mface | Mesh | |
| mloop | Mesh | |
| mloopcol | Mesh | |
| mloopuv | Mesh | |
| mpoly | Mesh | |
| mselect | Mesh | |
| msticky | Mesh | |
| mtface | Mesh | |
| mtpoly | Mesh | |
| mvert | Mesh | |
| name | Mesh | |
| need_update | Mesh | |
| need_update_rebuild | Mesh | |
| pack_normals(Scene *scene, float4 *normal, float4 *vnormal) | Mesh | |
| pack_verts(float4 *tri_verts, float4 *tri_vindex, size_t vert_offset) | Mesh | |
| reserve(int numverts, int numfaces) | Mesh | |
| rot | Mesh | |
| shader | Mesh | |
| size | Mesh | |
| smooth | Mesh | |
| smoothresh | Mesh | |
| tag_update(Scene *scene, bool rebuild) | Mesh | |
| texcomesh | Mesh | |
| texflag | Mesh | |
| tface | Mesh | |
| totcol | Mesh | |
| totedge | Mesh | |
| totface | Mesh | |
| totloop | Mesh | |
| totpoly | Mesh | |
| totselect | Mesh | |
| totvert | Mesh | |
| transform_applied | Mesh | |
| transform_negative_scaled | Mesh | |
| tri_offset | Mesh | |
| triangles | Mesh | |
| used_shaders | Mesh | |
| vert_offset | Mesh | |
| verts | Mesh | |
| ~Mesh() | Mesh | |