Blender V2.61 - r43446
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bound() | LinearTrianglePatch | [virtual] |
eval(float3 *P, float3 *dPdu, float3 *dPdv, float u, float v) | LinearTrianglePatch | [virtual] |
hull | LinearTrianglePatch | |
is_triangle() | LinearTrianglePatch | [inline, virtual] |
~Patch() | Patch | [inline, virtual] |