Blender V2.61 - r43446
|
Connect(char *address, unsigned int port, char *password, unsigned int localport, unsigned int timeout) | NG_LoopBackNetworkDeviceInterface | [inline, virtual] |
Disconnect(void) | NG_LoopBackNetworkDeviceInterface | [inline, virtual] |
IsOnline(void) | NG_NetworkDeviceInterface | [inline] |
NextFrame() | NG_LoopBackNetworkDeviceInterface | [virtual] |
NG_LoopBackNetworkDeviceInterface() | NG_LoopBackNetworkDeviceInterface | |
NG_NetworkDeviceInterface() | NG_NetworkDeviceInterface | [inline] |
Offline(void) | NG_NetworkDeviceInterface | [inline] |
Online(void) | NG_NetworkDeviceInterface | [inline] |
RetrieveNetworkMessages() | NG_LoopBackNetworkDeviceInterface | [virtual] |
SendNetworkMessage(class NG_NetworkMessage *msg) | NG_LoopBackNetworkDeviceInterface | [virtual] |
~NG_LoopBackNetworkDeviceInterface() | NG_LoopBackNetworkDeviceInterface | [virtual] |
~NG_NetworkDeviceInterface() | NG_NetworkDeviceInterface | [inline, virtual] |