Blender V2.61 - r43446

MT_CmMatrix4x4.h

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00001 /*
00002  * ***** BEGIN GPL LICENSE BLOCK *****
00003  *
00004  * This program is free software; you can redistribute it and/or
00005  * modify it under the terms of the GNU General Public License
00006  * as published by the Free Software Foundation; either version 2
00007  * of the License, or (at your option) any later version.
00008  *
00009  * This program is distributed in the hope that it will be useful,
00010  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00011  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00012  * GNU General Public License for more details.
00013  *
00014  * You should have received a copy of the GNU General Public License
00015  * along with this program; if not, write to the Free Software Foundation,
00016  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
00017  *
00018  * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
00019  * All rights reserved.
00020  *
00021  * The Original Code is: all of this file.
00022  *
00023  * Contributor(s): none yet.
00024  *
00025  * ***** END GPL LICENSE BLOCK *****
00026  */
00027 
00033 #ifndef INCLUDED_MT_CmMatrix4x4
00034 #define INCLUDED_MT_CmMatrix4x4
00035 
00047 #include "MT_Scalar.h"
00048 
00049 class MT_Point3;
00050 class MT_Vector3;
00051 
00052 class MT_CmMatrix4x4
00053 {
00054 
00055 public :
00056 
00057     MT_CmMatrix4x4(
00058         const float value[4][4]
00059     );
00060 
00061     MT_CmMatrix4x4(
00062     );
00063 
00064 
00065     MT_CmMatrix4x4(
00066         const double value[16]
00067     );
00068 
00069     MT_CmMatrix4x4(
00070         const MT_CmMatrix4x4 & other
00071     );
00072 
00073     MT_CmMatrix4x4(
00074         const MT_Point3& orig,
00075         const MT_Vector3& dir,
00076         const MT_Vector3 up
00077     );
00078 
00079         void
00080     Identity(
00081     );
00082 
00083         void
00084     SetMatrix(
00085         const MT_CmMatrix4x4 & other
00086     );
00087 
00088         double*
00089     getPointer(
00090     );
00091 
00092     const
00093         double*
00094     getPointer(
00095     ) const;
00096 
00097         void
00098     setElem(
00099         int pos,
00100         double newvalue
00101     );
00102 
00103         MT_Vector3
00104     GetRight(
00105     ) const;
00106 
00107         MT_Vector3
00108     GetUp(
00109     ) const;
00110 
00111         MT_Vector3
00112     GetDir(
00113     ) const;
00114 
00115         MT_Point3
00116     GetPos(
00117     ) const;
00118 
00119         void
00120     SetPos(
00121         const MT_Vector3 & v
00122     );
00123 
00124         double&
00125     operator (
00126     ) (int row,int col) { return m_V[col][row]; }
00127 
00128     static
00129         MT_CmMatrix4x4
00130     Perspective(
00131         MT_Scalar inLeft,
00132         MT_Scalar inRight,
00133         MT_Scalar inBottom,
00134         MT_Scalar inTop,
00135         MT_Scalar inNear,
00136         MT_Scalar inFar
00137     );
00138 
00139 protected:
00140     union
00141     {
00142         double m_V[4][4];
00143         double m_Vflat[16];
00144     };
00145 };
00146 
00147 #endif //MT_CmMatrix4x4
00148