Blender V2.61 - r43446
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00001 /* 00002 * ***** BEGIN GPL LICENSE BLOCK ***** 00003 * 00004 * This program is free software; you can redistribute it and/or 00005 * modify it under the terms of the GNU General Public License 00006 * as published by the Free Software Foundation; either version 2 00007 * of the License, or (at your option) any later version. 00008 * 00009 * This program is distributed in the hope that it will be useful, 00010 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00012 * GNU General Public License for more details. 00013 * 00014 * You should have received a copy of the GNU General Public License 00015 * along with this program; if not, write to the Free Software Foundation, 00016 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 00017 * 00018 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. 00019 * All rights reserved. 00020 * 00021 * The Original Code is: all of this file. 00022 * 00023 * Contributor(s): none yet. 00024 * 00025 * ***** END GPL LICENSE BLOCK ***** 00026 */ 00027 00033 #include "RAS_TexVert.h" 00034 #include "MT_Matrix4x4.h" 00035 00036 RAS_TexVert::RAS_TexVert(const MT_Point3& xyz, 00037 const MT_Point2& uv, 00038 const MT_Point2& uv2, 00039 const MT_Vector4& tangent, 00040 const unsigned int rgba, 00041 const MT_Vector3& normal, 00042 const bool flat, 00043 const unsigned int origindex) 00044 { 00045 xyz.getValue(m_localxyz); 00046 uv.getValue(m_uv1); 00047 uv2.getValue(m_uv2); 00048 SetRGBA(rgba); 00049 SetNormal(normal); 00050 tangent.getValue(m_tangent); 00051 m_flag = (flat)? FLAT: 0; 00052 m_origindex = origindex; 00053 m_unit = 2; 00054 m_softBodyIndex = -1; 00055 } 00056 00057 const MT_Point3& RAS_TexVert::xyz() 00058 { 00059 g_pt3.setValue(m_localxyz); 00060 return g_pt3; 00061 } 00062 00063 void RAS_TexVert::SetRGBA(const MT_Vector4& rgba) 00064 { 00065 unsigned char *colp = (unsigned char*) &m_rgba; 00066 colp[0] = (unsigned char) (rgba[0]*255.0f); 00067 colp[1] = (unsigned char) (rgba[1]*255.0f); 00068 colp[2] = (unsigned char) (rgba[2]*255.0f); 00069 colp[3] = (unsigned char) (rgba[3]*255.0f); 00070 } 00071 00072 00073 void RAS_TexVert::SetXYZ(const MT_Point3& xyz) 00074 { 00075 xyz.getValue(m_localxyz); 00076 } 00077 00078 void RAS_TexVert::SetXYZ(const float *xyz) 00079 { 00080 m_localxyz[0]= xyz[0]; m_localxyz[1]= xyz[1]; m_localxyz[2]= xyz[2]; 00081 } 00082 00083 void RAS_TexVert::SetUV(const MT_Point2& uv) 00084 { 00085 uv.getValue(m_uv1); 00086 } 00087 00088 void RAS_TexVert::SetUV2(const MT_Point2& uv) 00089 { 00090 uv.getValue(m_uv2); 00091 } 00092 00093 00094 void RAS_TexVert::SetRGBA(const unsigned int rgba) 00095 { 00096 m_rgba = rgba; 00097 } 00098 00099 00100 void RAS_TexVert::SetFlag(const short flag) 00101 { 00102 m_flag = flag; 00103 } 00104 00105 void RAS_TexVert::SetUnit(const unsigned int u) 00106 { 00107 m_unit = u <= (unsigned int) MAX_UNIT ? u: (unsigned int)MAX_UNIT; 00108 } 00109 00110 void RAS_TexVert::SetNormal(const MT_Vector3& normal) 00111 { 00112 normal.getValue(m_normal); 00113 } 00114 00115 void RAS_TexVert::SetTangent(const MT_Vector3& tangent) 00116 { 00117 tangent.getValue(m_tangent); 00118 } 00119 00120 00121 // compare two vertices, and return TRUE if both are almost identical (they can be shared) 00122 bool RAS_TexVert::closeTo(const RAS_TexVert* other) 00123 { 00124 return ( 00125 /* m_flag == other->m_flag && */ 00126 /* at the moment the face only stores the smooth/flat setting so dont bother comparing it */ 00127 m_rgba == other->m_rgba && 00128 MT_fuzzyEqual(MT_Vector3(m_normal), MT_Vector3(other->m_normal)) && 00129 MT_fuzzyEqual(MT_Vector3(m_tangent), MT_Vector3(other->m_tangent)) && 00130 MT_fuzzyEqual(MT_Vector2(m_uv1), MT_Vector2(other->m_uv1)) && 00131 MT_fuzzyEqual(MT_Vector2(m_uv2), MT_Vector2(other->m_uv2)) /* && 00132 MT_fuzzyEqual(MT_Vector3(m_localxyz), MT_Vector3(other->m_localxyz))*/) ; 00133 /* dont bother comparing m_localxyz since we know there from the same vert */ 00134 } 00135 00136 short RAS_TexVert::getFlag() const 00137 { 00138 return m_flag; 00139 } 00140 00141 00142 unsigned int RAS_TexVert::getUnit() const 00143 { 00144 return m_unit; 00145 } 00146 00147 void RAS_TexVert::Transform(const MT_Matrix4x4& mat, const MT_Matrix4x4& nmat) 00148 { 00149 SetXYZ((mat*MT_Vector4(m_localxyz[0], m_localxyz[1], m_localxyz[2], 1.0)).getValue()); 00150 SetNormal((nmat*MT_Vector4(m_normal[0], m_normal[1], m_normal[2], 1.0)).getValue()); 00151 SetTangent((nmat*MT_Vector4(m_tangent[0], m_tangent[1], m_tangent[2], 1.0)).getValue()); 00152 } 00153