Blender V2.61 - r43446
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getBasis() | MT_Transform | [inline] |
getBasis() const | MT_Transform | [inline] |
getOrigin() | MT_Transform | [inline] |
getOrigin() const | MT_Transform | [inline] |
getRotation() const | MT_Transform | [inline] |
getValue(float *m) const | MT_Transform | |
getValue(double *m) const | MT_Transform | |
Identity() | MT_Transform | [inline, static] |
invert(const MT_Transform &t) | MT_Transform | |
MT_Transform() | MT_Transform | [inline] |
MT_Transform(const float *m) | MT_Transform | [inline] |
MT_Transform(const double *m) | MT_Transform | [inline] |
MT_Transform(const MT_Point3 &p, const MT_Quaternion &q) | MT_Transform | [inline] |
MT_Transform(const MT_Point3 &p, const MT_Matrix3x3 &m) | MT_Transform | [inline] |
mult(const MT_Transform &t1, const MT_Transform &t2) | MT_Transform | |
multInverseLeft(const MT_Transform &t1, const MT_Transform &t2) | MT_Transform | |
operator()(const MT_Point3 &p) const | MT_Transform | [inline] |
operator()(const MT_Vector3 &p) const | MT_Transform | [inline] |
operator*(const MT_Point3 &p) const | MT_Transform | [inline] |
operator*(const MT_Vector3 &p) const | MT_Transform | [inline] |
operator*(const MT_Transform &t1, const MT_Transform &t2) | MT_Transform | [friend] |
operator*=(const MT_Transform &t) | MT_Transform | |
rotate(const MT_Quaternion &q) | MT_Transform | |
scale(MT_Scalar x, MT_Scalar y, MT_Scalar z) | MT_Transform | |
setBasis(const MT_Matrix3x3 &basis) | MT_Transform | [inline] |
setIdentity() | MT_Transform | |
setOrigin(const MT_Point3 &origin) | MT_Transform | [inline] |
setRotation(const MT_Quaternion &q) | MT_Transform | [inline] |
setValue(const float *m) | MT_Transform | |
setValue(const double *m) | MT_Transform | |
translate(const MT_Vector3 &v) | MT_Transform |