Blender V2.61 - r43446
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00001 /* 00002 * ***** BEGIN GPL LICENSE BLOCK ***** 00003 * 00004 * This program is free software; you can redistribute it and/or 00005 * modify it under the terms of the GNU General Public License 00006 * as published by the Free Software Foundation; either version 2 00007 * of the License, or (at your option) any later version. 00008 * 00009 * This program is distributed in the hope that it will be useful, 00010 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00012 * GNU General Public License for more details. 00013 * 00014 * You should have received a copy of the GNU General Public License 00015 * along with this program; if not, write to the Free Software Foundation, 00016 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 00017 * 00018 * The Original Code is Copyright (C) 2006 by NaN Holding BV. 00019 * All rights reserved. 00020 * 00021 * The Original Code is: all of this file. 00022 * 00023 * Contributor(s): Daniel Genrich (Genscher) 00024 * 00025 * ***** END GPL LICENSE BLOCK ***** 00026 */ 00027 00032 #ifndef DNA_SMOKE_TYPES_H 00033 #define DNA_SMOKE_TYPES_H 00034 00035 /* flags */ 00036 #define MOD_SMOKE_HIGHRES (1<<1) /* enable high resolution */ 00037 #define MOD_SMOKE_DISSOLVE (1<<2) /* let smoke dissolve */ 00038 #define MOD_SMOKE_DISSOLVE_LOG (1<<3) /* using 1/x for dissolve */ 00039 00040 #define MOD_SMOKE_HIGH_SMOOTH (1<<5) /* smoothens high res emission*/ 00041 #define MOD_SMOKE_FILE_LOAD (1<<6) /* flag for file load */ 00042 00043 /* noise */ 00044 #define MOD_SMOKE_NOISEWAVE (1<<0) 00045 #define MOD_SMOKE_NOISEFFT (1<<1) 00046 #define MOD_SMOKE_NOISECURL (1<<2) 00047 /* viewsettings */ 00048 #define MOD_SMOKE_VIEW_SHOWBIG (1<<0) 00049 00050 /* cache compression */ 00051 #define SM_CACHE_LIGHT 0 00052 #define SM_CACHE_HEAVY 1 00053 00054 /* domain border collision */ 00055 #define SM_BORDER_OPEN 0 00056 #define SM_BORDER_VERTICAL 1 00057 #define SM_BORDER_CLOSED 2 00058 00059 typedef struct SmokeDomainSettings { 00060 struct SmokeModifierData *smd; /* for fast RNA access */ 00061 struct FLUID_3D *fluid; 00062 struct Group *fluid_group; 00063 struct Group *eff_group; // UNUSED 00064 struct Group *coll_group; // collision objects group 00065 struct WTURBULENCE *wt; // WTURBULENCE object, if active 00066 struct GPUTexture *tex; 00067 struct GPUTexture *tex_wt; 00068 struct GPUTexture *tex_shadow; 00069 float *shadow; 00070 float p0[3]; /* start point of BB */ 00071 float p1[3]; /* end point of BB */ 00072 float dx; /* edge length of one cell */ 00073 float omega; /* smoke color - from 0 to 1 */ 00074 float temp; /* fluid temperature */ 00075 float tempAmb; /* ambient temperature */ 00076 float alpha; 00077 float beta; 00078 int res[3]; /* domain resolution */ 00079 int amplify; /* wavelet amplification */ 00080 int maxres; /* longest axis on the BB gets this resolution assigned */ 00081 int flags; /* show up-res or low res, etc */ 00082 int pad; 00083 int viewsettings; 00084 short noise; /* noise type: wave, curl, anisotropic */ 00085 short diss_percent; 00086 int diss_speed;/* in frames */ 00087 float strength; 00088 int res_wt[3]; 00089 float dx_wt; 00090 int v3dnum; 00091 int cache_comp; 00092 int cache_high_comp; 00093 00094 /* Smoke uses only one cache from now on (index [0]), but keeping the array for now for reading old files. */ 00095 struct PointCache *point_cache[2]; /* definition is in DNA_object_force.h */ 00096 struct ListBase ptcaches[2]; 00097 struct EffectorWeights *effector_weights; 00098 int border_collisions; /* How domain border collisions are handled */ 00099 float time_scale; 00100 float vorticity; 00101 int pad2; 00102 } SmokeDomainSettings; 00103 00104 00105 /* inflow / outflow */ 00106 00107 /* type */ 00108 #define MOD_SMOKE_FLOW_TYPE_OUTFLOW (1<<1) 00109 00110 /* flags */ 00111 #define MOD_SMOKE_FLOW_ABSOLUTE (1<<1) /*old style emission*/ 00112 #define MOD_SMOKE_FLOW_INITVELOCITY (1<<2) /* passes particles speed to 00113 the smoke*/ 00114 00115 00116 typedef struct SmokeFlowSettings { 00117 struct SmokeModifierData *smd; /* for fast RNA access */ 00118 struct ParticleSystem *psys; 00119 float density; 00120 float temp; /* delta temperature (temp - ambient temp) */ 00121 float velocity[2]; /* UNUSED, velocity taken from particles */ 00122 float vel_multi; // Multiplier for particle velocity 00123 float vgrp_heat_scale[2]; /* min and max scaling for vgroup_heat */ 00124 short vgroup_flow; /* where inflow/outflow happens - red=1=action */ 00125 short vgroup_density; 00126 short vgroup_heat; 00127 short type; /* inflow =0 or outflow = 1 */ 00128 int flags; /* absolute emission etc*/ 00129 } SmokeFlowSettings; 00130 00131 /* 00132 struct BVHTreeFromMesh *bvh; 00133 float mat[4][4]; 00134 float mat_old[4][4]; 00135 */ 00136 00137 /* collision objects (filled with smoke) */ 00138 typedef struct SmokeCollSettings { 00139 struct SmokeModifierData *smd; /* for fast RNA access */ 00140 struct BVHTree *bvhtree; /* bounding volume hierarchy for this cloth object */ 00141 struct DerivedMesh *dm; 00142 float *points; 00143 float *points_old; 00144 float *vel; 00145 float mat[4][4]; 00146 float mat_old[4][4]; 00147 int numpoints; 00148 int numverts; // check if mesh changed 00149 short type; // static = 0, rigid = 1, dynamic = 2 00150 short pad; 00151 int pad2; 00152 } SmokeCollSettings; 00153 00154 #endif