Blender V2.61 - r43446

GPC_RenderTools.cpp File Reference

#include "GL/glew.h"
#include "RAS_IRenderTools.h"
#include "RAS_IRasterizer.h"
#include "RAS_LightObject.h"
#include "RAS_ICanvas.h"
#include "RAS_GLExtensionManager.h"
#include "KX_GameObject.h"
#include "KX_PolygonMaterial.h"
#include "KX_BlenderMaterial.h"
#include "KX_RayCast.h"
#include "KX_IPhysicsController.h"
#include "KX_Light.h"
#include "PHY_IPhysicsEnvironment.h"
#include "STR_String.h"
#include "GPU_draw.h"
#include "BKE_bmfont.h"
#include "BKE_bmfont_types.h"
#include "GPC_RenderTools.h"
#include "BLF_api.h"

Go to the source code of this file.


Detailed Description

Definition in file GPC_RenderTools.cpp.