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Blender V2.61 - r43446
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#include "GL/glew.h"#include "RAS_IRenderTools.h"#include "RAS_IRasterizer.h"#include "RAS_LightObject.h"#include "RAS_ICanvas.h"#include "RAS_GLExtensionManager.h"#include "KX_GameObject.h"#include "KX_PolygonMaterial.h"#include "KX_BlenderMaterial.h"#include "KX_RayCast.h"#include "KX_IPhysicsController.h"#include "KX_Light.h"#include "PHY_IPhysicsEnvironment.h"#include "STR_String.h"#include "GPU_draw.h"#include "BKE_bmfont.h"#include "BKE_bmfont_types.h"#include "GPC_RenderTools.h"#include "BLF_api.h"Go to the source code of this file.
Definition in file GPC_RenderTools.cpp.