, including all inherited members.
add_bezt(FCurve *fcu, float fra, float value) | AnimationImporter | |
add_bone_fcurve(Object *ob, COLLADAFW::Node *node, FCurve *fcu) | AnimationImporter | |
AnimationImporter(UnitConverter *conv, ArmatureImporter *arm, Scene *scene) | AnimationImporter | |
apply_matrix_curves(Object *ob, std::vector< FCurve * > &animcurves, COLLADAFW::Node *root, COLLADAFW::Node *node, COLLADAFW::Transformation *tm) | AnimationImporter | |
Assign_color_animations(const COLLADAFW::UniqueId &listid, ListBase *AnimCurves, const char *anim_type) | AnimationImporter | |
Assign_float_animations(const COLLADAFW::UniqueId &listid, ListBase *AnimCurves, const char *anim_type) | AnimationImporter | |
Assign_transform_animations(COLLADAFW::Transformation *transform, const COLLADAFW::AnimationList::AnimationBinding *binding, std::vector< FCurve * > *curves, bool is_joint, char *joint_path) | AnimationImporter | |
calc_joint_parent_mat_rest(float mat[4][4], float par[4][4], COLLADAFW::Node *node, COLLADAFW::Node *end) | AnimationImporter | |
dae_matrix_to_mat4(COLLADAFW::Transformation *tm, float m[][4]) | TransformReader | [private] |
dae_rotate_to_mat4(COLLADAFW::Transformation *tm, float m[][4]) | TransformReader | [private] |
dae_scale_to_mat4(COLLADAFW::Transformation *tm, float m[][4]) | TransformReader | [private] |
dae_scale_to_v3(COLLADAFW::Transformation *tm, float v[3]) | TransformReader | [private] |
dae_translate_to_mat4(COLLADAFW::Transformation *tm, float m[][4]) | TransformReader | [private] |
dae_translate_to_v3(COLLADAFW::Transformation *tm, float v[3]) | TransformReader | [private] |
dae_vector3_to_v3(const COLLADABU::Math::Vector3 &v3, float v[3]) | TransformReader | [private] |
decompose(float mat[][4], float *loc, float eul[3], float quat[4], float *size) | TransformBase | [private] |
evaluate_animation(COLLADAFW::Transformation *tm, float mat[4][4], float fra, const char *node_id) | AnimationImporter | |
evaluate_transform_at_frame(float mat[4][4], COLLADAFW::Node *node, float fra) | AnimationImporter | |
extra_data_importer(std::string elementName) | AnimationImporter | |
find_frames(std::vector< float > *frames, std::vector< FCurve * > *curves) | AnimationImporter | |
find_frames_old(std::vector< float > *frames, COLLADAFW::Node *node, COLLADAFW::Transformation::TransformationType tm_type) | AnimationImporter | |
get_animation_type(const COLLADAFW::Node *node, std::map< COLLADAFW::UniqueId, const COLLADAFW::Object * > FW_object_map) | AnimationImporter | |
get_joint_rest_mat(float mat[4][4], COLLADAFW::Node *root, COLLADAFW::Node *node) | AnimationImporter | |
get_node_mat(float mat[][4], COLLADAFW::Node *node, std::map< COLLADAFW::UniqueId, Animation > *animation_map, Object *ob) | TransformReader | [private] |
modify_fcurve(std::vector< FCurve * > *curves, const char *rna_path, int array_index) | AnimationImporter | |
read_node_transform(COLLADAFW::Node *node, Object *ob) | AnimationImporter | |
setAnimType(const COLLADAFW::Animatable *prop, int type, int addition) | AnimationImporter | |
TransformReader(UnitConverter *conv) | TransformReader | [private] |
translate_animation_OLD(COLLADAFW::Node *node, std::map< COLLADAFW::UniqueId, Object * > &object_map, std::map< COLLADAFW::UniqueId, COLLADAFW::Node * > &root_map, COLLADAFW::Transformation::TransformationType tm_type, Object *par_job=NULL) | AnimationImporter | |
translate_Animations(COLLADAFW::Node *Node, std::map< COLLADAFW::UniqueId, COLLADAFW::Node * > &root_map, std::map< COLLADAFW::UniqueId, Object * > &object_map, std::map< COLLADAFW::UniqueId, const COLLADAFW::Object * > FW_object_map) | AnimationImporter | |
unit_converter | TransformReader | [private] |
write_animation(const COLLADAFW::Animation *anim) | AnimationImporter | |
write_animation_list(const COLLADAFW::AnimationList *animlist) | AnimationImporter | |
~AnimationImporter() | AnimationImporter | |