Blender V2.61 - r43446

MixClosureNode Member List

This is the complete list of members for MixClosureNode, including all inherited members.
add_input(const char *name, ShaderSocketType type, float value=0.0f)ShaderNode
add_input(const char *name, ShaderSocketType type, float3 value)ShaderNode
add_input(const char *name, ShaderSocketType type, ShaderInput::DefaultValue value, bool osl_only=false)ShaderNode
add_output(const char *name, ShaderSocketType type)ShaderNode
attributes(AttributeRequestSet *attributes)ShaderNode [virtual]
bumpShaderNode
clone() const =0ShaderNode [pure virtual]
compile(SVMCompiler &compiler)=0ShaderNode [pure virtual]
compile(OSLCompiler &compiler)=0ShaderNode [pure virtual]
idShaderNode
input(const char *name)ShaderNode
inputsShaderNode
nameShaderNode
output(const char *name)ShaderNode
outputsShaderNode
ShaderNode(const char *name)ShaderNode
~ShaderNode()ShaderNode [virtual]