Blender V2.61 - r43446
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COLLIDER enum value | RAS_Polygon | |
GetDisplayArray() | RAS_Polygon | |
GetMaterial() | RAS_Polygon | |
GetVertex(int i) | RAS_Polygon | |
GetVertexOffset(int i) | RAS_Polygon | |
GetVertexOffsetAbs(RAS_MeshObject *mesh, int i) | RAS_Polygon | |
IsCollider() | RAS_Polygon | |
IsTwoside() | RAS_Polygon | |
IsVisible() | RAS_Polygon | |
RAS_Polygon(RAS_MaterialBucket *bucket, RAS_DisplayArray *darray, int numvert) | RAS_Polygon | |
SetCollider(bool collider) | RAS_Polygon | |
SetTwoside(bool twoside) | RAS_Polygon | |
SetVertexOffset(int i, unsigned short offset) | RAS_Polygon | |
SetVisible(bool visible) | RAS_Polygon | |
TWOSIDE enum value | RAS_Polygon | |
VertexCount() | RAS_Polygon | |
VISIBLE enum value | RAS_Polygon | |
~RAS_Polygon() | RAS_Polygon | [inline, virtual] |