Blender V2.61 - r43446
|
00001 /* 00002 * ***** BEGIN GPL LICENSE BLOCK ***** 00003 * 00004 * This program is free software; you can redistribute it and/or 00005 * modify it under the terms of the GNU General Public License 00006 * as published by the Free Software Foundation; either version 2 00007 * of the License, or (at your option) any later version. 00008 * 00009 * This program is distributed in the hope that it will be useful, 00010 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00012 * GNU General Public License for more details. 00013 * 00014 * You should have received a copy of the GNU General Public License 00015 * along with this program; if not, write to the Free Software Foundation, 00016 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 00017 * 00018 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. 00019 * All rights reserved. 00020 * 00021 * The Original Code is: none of this file. 00022 * 00023 * Contributor(s): Janne Karhu 00024 * Brecht Van Lommel 00025 * 00026 * ***** END GPL LICENSE BLOCK ***** 00027 */ 00028 00029 #ifndef BLI_KDTREE_H 00030 #define BLI_KDTREE_H 00031 00039 struct KDTree; 00040 typedef struct KDTree KDTree; 00041 00042 typedef struct KDTreeNearest { 00043 int index; 00044 float dist; 00045 float co[3]; 00046 } KDTreeNearest; 00047 00048 /* Creates or free a kdtree */ 00049 KDTree* BLI_kdtree_new(int maxsize); 00050 void BLI_kdtree_free(KDTree *tree); 00051 00052 /* Construction: first insert points, then call balance. Normal is optional. */ 00053 void BLI_kdtree_insert(KDTree *tree, int index, float *co, float *nor); 00054 void BLI_kdtree_balance(KDTree *tree); 00055 00056 /* Find nearest returns index, and -1 if no node is found. 00057 * Find n nearest returns number of points found, with results in nearest. 00058 * Normal is optional, but if given will limit results to points in normal direction from co. */ 00059 int BLI_kdtree_find_nearest(KDTree *tree, float *co, float *nor, KDTreeNearest *nearest); 00060 int BLI_kdtree_find_n_nearest(KDTree *tree, int n, float *co, float *nor, KDTreeNearest *nearest); 00061 00062 /* Range search returns number of points found, with results in nearest */ 00063 /* Normal is optional, but if given will limit results to points in normal direction from co. */ 00064 /* Remember to free nearest after use! */ 00065 int BLI_kdtree_range_search(KDTree *tree, float range, float *co, float *nor, KDTreeNearest **nearest); 00066 #endif 00067