Blender V2.61 - r43446
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device_free(Device *device, DeviceScene *dscene) | LightManager | |
device_update(Device *device, DeviceScene *dscene, Scene *scene, Progress &progress) | LightManager | |
device_update_distribution(Device *device, DeviceScene *dscene, Scene *scene, Progress &progress) | LightManager | [protected] |
device_update_points(Device *device, DeviceScene *dscene, Scene *scene) | LightManager | [protected] |
LightManager() | LightManager | |
need_update | LightManager | |
tag_update(Scene *scene) | LightManager | |
~LightManager() | LightManager |