Blender V2.61 - r43446
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applyTransform(const btTransform &t) | btPrimitiveTriangle | [inline] |
btPrimitiveTriangle() | btPrimitiveTriangle | [inline] |
buildTriPlane() | btPrimitiveTriangle | [inline] |
clip_triangle(btPrimitiveTriangle &other, btVector3 *clipped_points) | btPrimitiveTriangle | |
find_triangle_collision_clip_method(btPrimitiveTriangle &other, GIM_TRIANGLE_CONTACT &contacts) | btPrimitiveTriangle | |
get_edge_plane(int edge_index, btVector4 &plane) const | btPrimitiveTriangle | [inline] |
m_dummy | btPrimitiveTriangle | |
m_margin | btPrimitiveTriangle | |
m_plane | btPrimitiveTriangle | |
m_vertices | btPrimitiveTriangle | |
overlap_test_conservative(const btPrimitiveTriangle &other) | btPrimitiveTriangle |