Blender V2.61 - r43446

MT_Quaternion Member List

This is the complete list of members for MT_Quaternion, including all inherited members.
absolute() const MT_Vector4
angle(const MT_Quaternion &q) const MT_Quaternion
conjugate()MT_Quaternion
conjugate() const MT_Quaternion
dot(const MT_Vector4 &v) const MT_Vector4
fuzzyZero() const MT_Vector4
getValue()MT_Tuple4 [inline]
getValue() const MT_Tuple4 [inline]
getValue(float *v) const MT_Tuple4 [inline]
getValue(double *v) const MT_Tuple4 [inline]
inverse() const MT_Quaternion
invert()MT_Quaternion
length() const MT_Vector4
length2() const MT_Vector4
m_coMT_Tuple4 [protected]
MT_Quaternion()MT_Quaternion [inline]
MT_Quaternion(const MT_Vector4 &v)MT_Quaternion [inline]
MT_Quaternion(const float v[4])MT_Quaternion [inline]
MT_Quaternion(const double v[4])MT_Quaternion [inline]
MT_Quaternion(MT_Scalar xx, MT_Scalar yy, MT_Scalar zz, MT_Scalar ww)MT_Quaternion [inline]
MT_Quaternion(const MT_Vector3 &axis, MT_Scalar mt_angle)MT_Quaternion [inline]
MT_Quaternion(MT_Scalar yaw, MT_Scalar pitch, MT_Scalar roll)MT_Quaternion [inline]
MT_Tuple4()MT_Tuple4 [inline]
MT_Tuple4(const float *v)MT_Tuple4 [inline]
MT_Tuple4(const double *v)MT_Tuple4 [inline]
MT_Tuple4(MT_Scalar xx, MT_Scalar yy, MT_Scalar zz, MT_Scalar ww)MT_Tuple4 [inline]
MT_Vector4()MT_Vector4 [inline]
MT_Vector4(const float *v)MT_Vector4 [inline]
MT_Vector4(const double *v)MT_Vector4 [inline]
MT_Vector4(MT_Scalar xx, MT_Scalar yy, MT_Scalar zz, MT_Scalar ww)MT_Vector4 [inline]
normalize()MT_Vector4
normalized() const MT_Vector4
operator*=(const MT_Quaternion &q)MT_Quaternion
MT_Vector4::operator*=(MT_Scalar s)MT_Vector4
operator+=(const MT_Vector4 &v)MT_Vector4
operator-=(const MT_Vector4 &v)MT_Vector4
operator/=(MT_Scalar s)MT_Vector4
operator[](int i)MT_Tuple4 [inline]
operator[](int i) const MT_Tuple4 [inline]
random()MT_Quaternion [static]
scale(MT_Scalar x, MT_Scalar y, MT_Scalar z, MT_Scalar w)MT_Vector4
scaled(MT_Scalar x, MT_Scalar y, MT_Scalar z, MT_Scalar w) const MT_Vector4
setEuler(MT_Scalar yaw, MT_Scalar pitch, MT_Scalar roll)MT_Quaternion [inline]
setRotation(const MT_Vector3 &axis, MT_Scalar mt_angle)MT_Quaternion [inline]
setValue(const float *v)MT_Tuple4 [inline]
setValue(const double *v)MT_Tuple4 [inline]
setValue(MT_Scalar xx, MT_Scalar yy, MT_Scalar zz, MT_Scalar ww)MT_Tuple4 [inline]
slerp(const MT_Quaternion &q, const MT_Scalar &t) const MT_Quaternion
w()MT_Tuple4 [inline]
w() const MT_Tuple4 [inline]
x()MT_Tuple4 [inline]
x() const MT_Tuple4 [inline]
y()MT_Tuple4 [inline]
y() const MT_Tuple4 [inline]
z()MT_Tuple4 [inline]
z() const MT_Tuple4 [inline]
~MT_Vector4()MT_Vector4 [inline, virtual]