Blender V2.61 - r43446
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getClosestPoints(const ClosestPointInput &input, Result &output, class btIDebugDraw *debugDraw, bool swapResults=false)=0 | btDiscreteCollisionDetectorInterface | [pure virtual] |
~btDiscreteCollisionDetectorInterface() | btDiscreteCollisionDetectorInterface | [inline, virtual] |