Blender V2.61 - r43446

kernel_optimized.cpp

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00001 /*
00002  * Copyright 2011, Blender Foundation.
00003  *
00004  * This program is free software; you can redistribute it and/or
00005  * modify it under the terms of the GNU General Public License
00006  * as published by the Free Software Foundation; either version 2
00007  * of the License, or (at your option) any later version.
00008  *
00009  * This program is distributed in the hope that it will be useful,
00010  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00011  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00012  * GNU General Public License for more details.
00013  *
00014  * You should have received a copy of the GNU General Public License
00015  * along with this program; if not, write to the Free Software Foundation,
00016  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
00017  */
00018 
00019 /* Optimized CPU kernel entry points. This file is compiled with SSE3
00020    optimization flags and nearly all functions inlined, while kernel.cpp
00021    is compiled without for other CPU's. */
00022 
00023 #ifdef WITH_OPTIMIZED_KERNEL
00024 
00025 #include "kernel.h"
00026 #include "kernel_compat_cpu.h"
00027 #include "kernel_math.h"
00028 #include "kernel_types.h"
00029 #include "kernel_globals.h"
00030 #include "kernel_film.h"
00031 #include "kernel_path.h"
00032 #include "kernel_displace.h"
00033 
00034 CCL_NAMESPACE_BEGIN
00035 
00036 /* Path Tracing */
00037 
00038 void kernel_cpu_optimized_path_trace(KernelGlobals *kg, float4 *buffer, unsigned int *rng_state, int sample, int x, int y, int offset, int stride)
00039 {
00040     kernel_path_trace(kg, buffer, rng_state, sample, x, y, offset, stride);
00041 }
00042 
00043 /* Tonemapping */
00044 
00045 void kernel_cpu_optimized_tonemap(KernelGlobals *kg, uchar4 *rgba, float4 *buffer, int sample, int resolution, int x, int y, int offset, int stride)
00046 {
00047     kernel_film_tonemap(kg, rgba, buffer, sample, resolution, x, y, offset, stride);
00048 }
00049 
00050 /* Shader Evaluate */
00051 
00052 void kernel_cpu_optimized_shader(KernelGlobals *kg, uint4 *input, float3 *output, int type, int i)
00053 {
00054     kernel_shader_evaluate(kg, input, output, (ShaderEvalType)type, i);
00055 }
00056 
00057 CCL_NAMESPACE_END
00058 
00059 #endif
00060