Blender V2.61 - r43446

kernel_globals.h

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00001 /*
00002  * Copyright 2011, Blender Foundation.
00003  *
00004  * This program is free software; you can redistribute it and/or
00005  * modify it under the terms of the GNU General Public License
00006  * as published by the Free Software Foundation; either version 2
00007  * of the License, or (at your option) any later version.
00008  *
00009  * This program is distributed in the hope that it will be useful,
00010  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00011  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00012  * GNU General Public License for more details.
00013  *
00014  * You should have received a copy of the GNU General Public License
00015  * along with this program; if not, write to the Free Software Foundation,
00016  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
00017  */
00018 
00019 /* Constant Globals */
00020 
00021 #ifdef __KERNEL_CPU__
00022 
00023 #ifdef __OSL__
00024 #include "osl_globals.h"
00025 #endif
00026 
00027 #endif
00028 
00029 CCL_NAMESPACE_BEGIN
00030 
00031 /* On the CPU, we pass along the struct KernelGlobals to nearly everywhere in
00032    the kernel, to access constant data. These are all stored as "textures", but
00033    these are really just standard arrays. We can't use actually globals because
00034    multiple renders may be running inside the same process. */
00035 
00036 #ifdef __KERNEL_CPU__
00037 
00038 typedef struct KernelGlobals {
00039 
00040 #define KERNEL_TEX(type, ttype, name) ttype name;
00041 #define KERNEL_IMAGE_TEX(type, ttype, name) ttype name;
00042 #include "kernel_textures.h"
00043 
00044     KernelData __data;
00045 
00046 #ifdef __OSL__
00047     /* On the CPU, we also have the OSL globals here. Most data structures are shared
00048        with SVM, the difference is in the shaders and object/mesh attributes. */
00049     OSLGlobals osl;
00050 #endif
00051 
00052 } KernelGlobals;
00053 
00054 #endif
00055 
00056 /* For CUDA, constant memory textures must be globals, so we can't put them
00057    into a struct. As a result we don't actually use this struct and use actual
00058    globals and simply pass along a NULL pointer everywhere, which we hope gets
00059    optimized out. */
00060 
00061 #ifdef __KERNEL_CUDA__
00062 
00063 __constant__ KernelData __data;
00064 typedef struct KernelGlobals {} KernelGlobals;
00065 
00066 #define KERNEL_TEX(type, ttype, name) ttype name;
00067 #define KERNEL_IMAGE_TEX(type, ttype, name) ttype name;
00068 #include "kernel_textures.h"
00069 
00070 #endif
00071 
00072 /* OpenCL */
00073 
00074 #ifdef __KERNEL_OPENCL__
00075 
00076 typedef struct KernelGlobals {
00077     __constant KernelData *data;
00078 
00079 #define KERNEL_TEX(type, ttype, name) \
00080     __global type *name;
00081 #include "kernel_textures.h"
00082 } KernelGlobals;
00083 
00084 #endif
00085 
00086 CCL_NAMESPACE_END
00087