Blender V2.61 - r43446
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00001 /* 00002 * Original code in the public domain -- castanyo@yahoo.es 00003 * 00004 * Modifications copyright (c) 2011, Blender Foundation. 00005 * All rights reserved. 00006 * 00007 * Redistribution and use in source and binary forms, with or without 00008 * modification, are permitted provided that the following conditions are 00009 * met: 00010 * * Redistributions of source code must retain the above copyright 00011 * notice, this list of conditions and the following disclaimer. 00012 * * Redistributions in binary form must reproduce the above copyright 00013 * notice, this list of conditions and the following disclaimer in the 00014 * documentation and/or other materials provided with the distribution. 00015 * 00016 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 00017 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 00018 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 00019 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 00020 * HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 00021 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 00022 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 00023 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 00024 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 00025 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 00026 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 00027 */ 00028 00029 #ifndef __SUBD_FACE_H__ 00030 #define __SUBD_FACE_H__ 00031 00032 #include "subd_edge.h" 00033 #include "subd_mesh.h" 00034 00035 CCL_NAMESPACE_BEGIN 00036 00037 /* Subd Face */ 00038 00039 class SubdFace 00040 { 00041 public: 00042 int id; 00043 SubdEdge *edge; 00044 00045 SubdFace(int id_) 00046 { 00047 id = id_; 00048 edge = NULL; 00049 } 00050 00051 bool contains(SubdEdge *e) 00052 { 00053 for(EdgeIterator it(edges()); !it.isDone(); it.advance()) 00054 if(it.current() == e) 00055 return true; 00056 00057 return false; 00058 } 00059 00060 int num_edges() 00061 { 00062 int num = 0; 00063 00064 for(EdgeIterator it(edges()); !it.isDone(); it.advance()) 00065 num++; 00066 00067 return num; 00068 } 00069 00070 bool is_boundary() 00071 { 00072 for(EdgeIterator it(edges()); !it.isDone(); it.advance()) { 00073 SubdEdge *edge = it.current(); 00074 00075 if(edge->pair->face == NULL) 00076 return true; 00077 } 00078 00079 return false; 00080 } 00081 00082 /* iterate over edges in clockwise order */ 00083 class EdgeIterator 00084 { 00085 public: 00086 EdgeIterator(SubdEdge *e) : end(NULL), cur(e) { } 00087 00088 virtual void advance() 00089 { 00090 if (end == NULL) end = cur; 00091 cur = cur->next; 00092 } 00093 00094 virtual bool isDone() { return end == cur; } 00095 virtual SubdEdge *current() { return cur; } 00096 00097 private: 00098 SubdEdge *end; 00099 SubdEdge *cur; 00100 }; 00101 00102 EdgeIterator edges() { return EdgeIterator(edge); } 00103 EdgeIterator edges(SubdEdge *edge) { return EdgeIterator(edge); } 00104 }; 00105 00106 CCL_NAMESPACE_END 00107 00108 #endif /* __SUBD_FACE_H__ */ 00109