Blender V2.61 - r43446

ShaderManager Member List

This is the complete list of members for ShaderManager, including all inherited members.
add_default(Scene *scene)ShaderManager [static]
AttributeIDMap typedefShaderManager [protected]
create(Scene *scene)ShaderManager [static]
device_free(Device *device, DeviceScene *dscene)=0ShaderManager [pure virtual]
device_free_common(Device *device, DeviceScene *dscene)ShaderManager
device_update(Device *device, DeviceScene *dscene, Scene *scene, Progress &progress)=0ShaderManager [pure virtual]
device_update_common(Device *device, DeviceScene *dscene, Scene *scene, Progress &progress)ShaderManager
get_attribute_id(ustring name)ShaderManager
get_attribute_id(Attribute::Standard std)ShaderManager
get_shader_id(uint shader, Mesh *mesh=NULL, bool smooth=false)ShaderManager
need_updateShaderManager
ShaderManager()ShaderManager [protected]
unique_attribute_idShaderManager [protected]
~ShaderManager()ShaderManager [virtual]