Blender V2.61 - r43446
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00001 /* 00002 * ***** BEGIN GPL LICENSE BLOCK ***** 00003 * 00004 * Copyright 2009-2011 Jörg Hermann Müller 00005 * 00006 * This file is part of AudaSpace. 00007 * 00008 * Audaspace is free software; you can redistribute it and/or modify 00009 * it under the terms of the GNU General Public License as published by 00010 * the Free Software Foundation; either version 2 of the License, or 00011 * (at your option) any later version. 00012 * 00013 * AudaSpace is distributed in the hope that it will be useful, 00014 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00015 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00016 * GNU General Public License for more details. 00017 * 00018 * You should have received a copy of the GNU General Public License 00019 * along with Audaspace; if not, write to the Free Software Foundation, 00020 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 00021 * 00022 * ***** END GPL LICENSE BLOCK ***** 00023 */ 00024 00030 #ifndef AUD_BANDPASSREADER 00031 #define AUD_BANDPASSREADER 00032 00033 #include <fftw3.h> 00034 00035 #include "AUD_EffectReader.h" 00036 class AUD_Buffer; 00037 00041 class AUD_BandPassReader : public AUD_EffectReader 00042 { 00043 private: 00047 AUD_Buffer *m_buffer; 00048 00052 AUD_Buffer *m_in; 00053 00057 AUD_Buffer *m_out; 00058 00062 float m_low; 00063 00067 float m_high; 00068 00072 fftw_plan m_forward; 00073 00077 fftw_plan m_backward; 00078 00082 int m_length; 00083 00084 public: 00091 AUD_BandPassReader(AUD_IReader* reader, float low, float high); 00092 00096 virtual ~AUD_BandPassReader(); 00097 00098 virtual AUD_ReaderType getType(); 00099 virtual void read(int & length, sample_t* & buffer); 00100 }; 00101 00102 #endif //AUD_BANDPASSREADER