Blender V2.61 - r43446

GHOST_SystemSDL Member List

This is the complete list of members for GHOST_SystemSDL, including all inherited members.
addDirtyWindow(GHOST_WindowSDL *bad_wind)GHOST_SystemSDL
addEventConsumer(GHOST_IEventConsumer *consumer)GHOST_System [virtual]
beginFullScreen(const GHOST_DisplaySetting &setting, GHOST_IWindow **window, const bool stereoVisual, const GHOST_TUns16 numOfAASamples=0)GHOST_System [virtual]
createFullScreenWindow(GHOST_Window **window, const bool stereoVisual, const GHOST_TUns16 numOfAASamples=0)GHOST_System [protected, virtual]
createSystem()GHOST_ISystem [static]
dispatchEvents()GHOST_System [virtual]
disposeSystem()GHOST_ISystem [static]
disposeWindow(GHOST_IWindow *window)GHOST_System [virtual]
endFullScreen(void)GHOST_System [virtual]
exit()GHOST_System [protected, virtual]
getButtons(GHOST_Buttons &buttons) const GHOST_SystemSDL [virtual]
getButtonState(GHOST_TButtonMask mask, bool &isDown) const GHOST_System [virtual]
getClipboard(bool selection) const GHOST_SystemSDL [virtual]
getCursorPosition(GHOST_TInt32 &x, GHOST_TInt32 &y) const GHOST_SystemSDL [virtual]
getEventManager() const GHOST_System [inline, virtual]
getFullScreen(void)GHOST_System [virtual]
getMainDisplayDimensions(GHOST_TUns32 &width, GHOST_TUns32 &height) const GHOST_SystemSDL [virtual]
getMilliSeconds()GHOST_SystemSDL
GHOST_System::getMilliSeconds() const GHOST_System [virtual]
getModifierKeys(GHOST_ModifierKeys &keys) const GHOST_SystemSDL [virtual]
getModifierKeyState(GHOST_TModifierKeyMask mask, bool &isDown) const GHOST_System [virtual]
getNumDisplays() const GHOST_SystemSDL [virtual]
getSystem()GHOST_ISystem [static]
getTimerManager() const GHOST_System [inline, virtual]
getWindowManager() const GHOST_System [inline, virtual]
GHOST_ISystem()GHOST_ISystem [inline, protected]
GHOST_System()GHOST_System [protected]
GHOST_SystemSDL()GHOST_SystemSDL
installTimer(GHOST_TUns64 delay, GHOST_TUns64 interval, GHOST_TimerProcPtr timerProc, GHOST_TUserDataPtr userData=0)GHOST_System [virtual]
m_displayManagerGHOST_System [protected]
m_eventManagerGHOST_System [protected]
m_preFullScreenSettingGHOST_System [protected]
m_systemGHOST_ISystem [protected, static]
m_timerManagerGHOST_System [protected]
m_windowManagerGHOST_System [protected]
processEvents(bool waitForEvent)GHOST_SystemSDL [virtual]
pushEvent(GHOST_IEvent *event)GHOST_System [virtual]
putClipboard(GHOST_TInt8 *buffer, bool selection) const GHOST_SystemSDL [virtual]
removeEventConsumer(GHOST_IEventConsumer *consumer)GHOST_System [virtual]
removeTimer(GHOST_ITimerTask *timerTask)GHOST_System [virtual]
setCursorPosition(GHOST_TInt32 x, GHOST_TInt32 y)GHOST_SystemSDL [virtual]
toggleConsole(int action)GHOST_SystemSDL [inline, virtual]
validWindow(GHOST_IWindow *window)GHOST_System [virtual]
~GHOST_ISystem()GHOST_ISystem [inline, protected, virtual]
~GHOST_System()GHOST_System [protected, virtual]
~GHOST_SystemSDL()GHOST_SystemSDL