Blender V2.61 - r43446
|
closeTo(const RAS_TexVert *other) | RAS_TexVert | |
FLAT enum value | RAS_TexVert | |
getFlag() const | RAS_TexVert | |
getNormal() const | RAS_TexVert | [inline] |
getOrigIndex() const | RAS_TexVert | [inline] |
getRGBA() const | RAS_TexVert | [inline] |
getSoftBodyIndex() const | RAS_TexVert | [inline] |
getTangent() const | RAS_TexVert | [inline] |
getUnit() const | RAS_TexVert | |
getUV1() const | RAS_TexVert | [inline] |
getUV2() const | RAS_TexVert | [inline] |
getXYZ() const | RAS_TexVert | [inline] |
MAX_UNIT enum value | RAS_TexVert | |
RAS_TexVert() | RAS_TexVert | [inline] |
RAS_TexVert(const MT_Point3 &xyz, const MT_Point2 &uv, const MT_Point2 &uv2, const MT_Vector4 &tangent, const unsigned int rgba, const MT_Vector3 &normal, const bool flat, const unsigned int origindex) | RAS_TexVert | |
SECOND_UV enum value | RAS_TexVert | |
SetFlag(const short flag) | RAS_TexVert | |
SetNormal(const MT_Vector3 &normal) | RAS_TexVert | |
SetRGBA(const unsigned int rgba) | RAS_TexVert | |
SetRGBA(const MT_Vector4 &rgba) | RAS_TexVert | |
setSoftBodyIndex(short int sbIndex) | RAS_TexVert | [inline] |
SetTangent(const MT_Vector3 &tangent) | RAS_TexVert | |
SetUnit(const unsigned u) | RAS_TexVert | |
SetUV(const MT_Point2 &uv) | RAS_TexVert | |
SetUV2(const MT_Point2 &uv) | RAS_TexVert | |
SetXYZ(const MT_Point3 &xyz) | RAS_TexVert | |
SetXYZ(const float *xyz) | RAS_TexVert | |
Transform(const class MT_Matrix4x4 &mat, const class MT_Matrix4x4 &nmat) | RAS_TexVert | |
xyz() | RAS_TexVert | |
~RAS_TexVert() | RAS_TexVert | [inline] |